#include <nameplates.h>
◆ m_ClientId
int CNamePlateData::m_ClientId |
◆ m_ClientIdSeperateLine
bool CNamePlateData::m_ClientIdSeperateLine |
◆ m_Color
◆ m_DirJump
bool CNamePlateData::m_DirJump |
◆ m_DirLeft
bool CNamePlateData::m_DirLeft |
◆ m_DirRight
bool CNamePlateData::m_DirRight |
◆ m_FontSize
float CNamePlateData::m_FontSize |
◆ m_FontSizeClan
float CNamePlateData::m_FontSizeClan |
◆ m_FontSizeClientId
float CNamePlateData::m_FontSizeClientId |
◆ m_FontSizeDirection
float CNamePlateData::m_FontSizeDirection |
◆ m_FontSizeHookStrongWeak
float CNamePlateData::m_FontSizeHookStrongWeak |
◆ m_HookStrongWeakId
int CNamePlateData::m_HookStrongWeakId |
◆ m_HookStrongWeakState
◆ m_InGame
bool CNamePlateData::m_InGame |
◆ m_pClan
const char* CNamePlateData::m_pClan |
◆ m_pName
const char* CNamePlateData::m_pName |
◆ m_Position
vec2 CNamePlateData::m_Position |
◆ m_ShowClan
bool CNamePlateData::m_ShowClan |
◆ m_ShowClientId
bool CNamePlateData::m_ShowClientId |
◆ m_ShowDirection
bool CNamePlateData::m_ShowDirection |
◆ m_ShowFriendMark
bool CNamePlateData::m_ShowFriendMark |
◆ m_ShowHookStrongWeak
bool CNamePlateData::m_ShowHookStrongWeak |
◆ m_ShowHookStrongWeakId
bool CNamePlateData::m_ShowHookStrongWeakId |
◆ m_ShowName
bool CNamePlateData::m_ShowName |
The documentation for this class was generated from the following file: