3#ifndef GAME_CLIENT_COMPONENTS_COUNTRYFLAGS_H
4#define GAME_CLIENT_COMPONENTS_COUNTRYFLAGS_H
24 int Sizeof()
const override {
return sizeof(*this); }
29 const CCountryFlag &
GetByIndex(
size_t Index)
const;
30 void Render(
const CCountryFlag &Flag,
ColorRGBA Color,
float x,
float y,
float w,
float h);
31 void Render(
int CountryCode,
ColorRGBA Color,
float x,
float y,
float w,
float h);
Definition component.h:165
Definition countryflags.h:13
int Sizeof() const override
Definition countryflags.h:24
void Render(const CCountryFlag &Flag, ColorRGBA Color, float x, float y, float w, float h)
Definition countryflags.cpp:127
const CCountryFlag & GetByCountryCode(int CountryCode) const
Definition countryflags.cpp:117
int m_FlagsQuadContainerIndex
Definition countryflags.h:43
std::vector< CCountryFlag > m_vCountryFlags
Definition countryflags.h:40
@ CODE_UB
Definition countryflags.h:37
@ CODE_LB
Definition countryflags.h:36
@ CODE_RANGE
Definition countryflags.h:38
size_t m_aCodeIndexLUT[CODE_RANGE]
Definition countryflags.h:41
const CCountryFlag & GetByIndex(size_t Index) const
Definition countryflags.cpp:122
void OnInit() override
Definition countryflags.cpp:91
size_t Num() const
Definition countryflags.cpp:112
void LoadCountryflagsIndexfile()
Definition countryflags.cpp:14
Definition graphics.h:206
int str_comp(const char *a, const char *b)
Definition str.cpp:326
Definition countryflags.h:16
char m_aCountryCodeString[8]
Definition countryflags.h:18
int m_CountryCode
Definition countryflags.h:17
IGraphics::CTextureHandle m_Texture
Definition countryflags.h:19
bool operator<(const CCountryFlag &Other) const
Definition countryflags.h:21