DDNet documentation
Toggle main menu visibility
Loading...
Searching...
No Matches
Here is a list of all file members with links to the files they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
_
- s -
s() :
mapbugs.cpp
s_aaMsg :
ddracechat.cpp
s_aFilterInputs :
menus_settings_assets.cpp
s_apGametileOpButtonNames :
popups.cpp
s_aSideOffsetX :
door.cpp
s_aSideOffsetY :
door.cpp
s_AutomapperConfigCurrent :
popups.cpp
s_AutomapperConfigSelected :
popups.cpp
s_AutomapperReferenceCurrent :
popups.cpp
s_AutomapperReferenceSelected :
popups.cpp
s_CurCustomTab :
menus_settings_assets.cpp
s_GametileOpSelected :
popups.cpp
s_pWVBuffer :
sound.cpp
s_SourceVisualSize :
layer_sounds.cpp
s_WVBufferPosition :
sound.cpp
s_WVBufferSize :
sound.cpp
SALT_BYTES :
authmanager.h
SAMPLE_INDEX_FULL :
sound.cpp
SAMPLE_INDEX_USED :
sound.cpp
SampleBicubic() :
image_manipulation.cpp
SanitizeAge() :
serverbrowser_http.cpp
SaturatedAdd() :
gamecore.h
SAVE :
server.cpp
SavedServerInfoType() :
client.cpp
SaveOutputMap() :
map_replace_area.cpp
SAVES_FILE :
chat.h
SAVES_HEADER :
chat.cpp
SaveUnknownCommandCallback() :
client.cpp
scope_logger :
log.cpp
SCOPED_CAPABILITY :
lock.h
SDL_JOYSTICK_AXIS_MAX :
input.cpp
SDL_JOYSTICK_AXIS_MIN :
input.cpp
SDL_main() :
ios_main.mm
SDL_MAIN_HANDLED :
ios_main.mm
SDL_UIKitRunApp() :
ios_main.mm
SdlCallback() :
sound.cpp
secure_rand_below() :
secure.cpp
,
secure.h
secure_random_data :
secure.cpp
secure_random_fill() :
secure.cpp
,
secure.h
secure_random_password() :
secure.cpp
,
secure.h
SECURITY_TOKEN :
network.h
SECURITY_TOKEN_MAGIC :
network.cpp
,
network.h
SEMAPHORE :
sphore.h
SemaphoreThread() :
thread_test.cpp
SERVER_DEMO_CLIENT :
server.h
SERVER_EXEC :
updater.h
SERVER_FLAG_PASSWORD :
protocol.h
SERVER_FLAG_TIMESCORE :
protocol.h
SERVER_MAX_CLIENTS :
protocol.h
SERVER_TICK_SPEED :
protocol.h
SERVERBROWSE_CHALLENGE :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_GETINFO :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_GETINFO_64_LEGACY :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_INFO :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_INFO_64_LEGACY :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_INFO_EXTENDED :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_INFO_EXTENDED_MORE :
masterserver.cpp
,
masterserver.h
SERVERBROWSE_SIZE :
masterserver.h
ServerBrowserFormatAddresses() :
serverbrowser.cpp
ServerbrowserParseUrl() :
serverbrowser_http.cpp
SERVERCAP_CURVERSION :
protocol_ex.h
SERVERCAPFLAG_ALLOWDUMMY :
protocol_ex.h
SERVERCAPFLAG_ANYPLAYERFLAG :
protocol_ex.h
SERVERCAPFLAG_CHATTIMEOUTCODE :
protocol_ex.h
SERVERCAPFLAG_DDNET :
protocol_ex.h
SERVERCAPFLAG_PINGEX :
protocol_ex.h
SERVERCAPFLAG_SYNCWEAPONINPUT :
protocol_ex.h
SERVERINFO_64_LEGACY :
masterserver.h
SERVERINFO_EXTENDED :
masterserver.h
SERVERINFO_EXTENDED_MORE :
masterserver.h
SERVERINFO_INGAME :
masterserver.h
SERVERINFO_LEVEL_MAX :
protocol.h
SERVERINFO_LEVEL_MIN :
protocol.h
SERVERINFO_MAX_CLIENTS :
protocol.h
SERVERINFO_VANILLA :
masterserver.h
set_new_tick() :
time.cpp
,
time.h
SetColorTile() :
tile_art.cpp
SetExecutableBit() :
updater.cpp
SetExtendedArea() :
map_replace_area.cpp
SetInexistent() :
map_replace_area.cpp
SetTilelayerIndices() :
tile_art.cpp
SetToOne() :
thread_test.cpp
sha256() :
hash.cpp
,
hash.h
sha256_comp() :
hash.cpp
,
hash.h
SHA256_DIGEST_LENGTH :
hash.h
SHA256_EXTENSION :
demo.h
,
demo.cpp
sha256_finish() :
hash_ctxt.h
,
hash_openssl.cpp
sha256_from_str() :
hash.cpp
,
hash.h
sha256_init() :
hash_ctxt.h
,
hash_openssl.cpp
SHA256_MAXSTRSIZE :
hash.h
sha256_str() :
hash.cpp
,
hash.h
sha256_update() :
hash_ctxt.h
,
hash_openssl.cpp
SHOW_OTHERS_NOT_SET :
gamecore.h
SHOW_OTHERS_OFF :
gamecore.h
SHOW_OTHERS_ON :
gamecore.h
SHOW_OTHERS_ONLY_TEAM :
gamecore.h
ShowMessageBoxImpl() :
backend_sdl.cpp
ShowMessageBoxWithoutGraphics() :
backend_sdl.cpp
,
graphics.h
SIZES :
compression_test.cpp
SKINS_DIR :
skins7.cpp
sockaddr_to_netaddr() :
net.cpp
SolveBezier() :
render_map.cpp
SortCompletions() :
console.cpp
sphore_destroy() :
sphore.cpp
,
sphore.h
sphore_init() :
sphore.cpp
,
sphore.h
sphore_signal() :
sphore.cpp
,
sphore.h
sphore_wait() :
sphore.cpp
,
sphore.h
sqlite3_expanded_sql() :
sqlite.cpp
SQLITE_HANDLE_ERROR :
sqlite.h
SqliteHandleError() :
sqlite.cpp
,
sqlite.h
SqliteOpen() :
sqlite.cpp
,
sqlite.h
SqlitePrepare() :
sqlite.cpp
,
sqlite.h
STANDARD_SKINS :
teeinfo.cpp
StartAndroidServer() :
android_main.cpp
,
android_main.h
STEAMAPI :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_GetHSteamPipe() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_Init() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ISteamApps_GetLaunchCommandLine() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ISteamApps_GetLaunchQueryParam() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ISteamFriends_ClearRichPresence() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ISteamFriends_GetPersonaName() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ISteamFriends_SetRichPresence() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ManualDispatch_FreeLastCallback() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ManualDispatch_GetNextCallback() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ManualDispatch_Init() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_ManualDispatch_RunFrame() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_Shutdown() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_SteamApps_v008() :
steam_api_flat.h
,
steam_api_stub.cpp
SteamAPI_SteamFriends_v017() :
steam_api_flat.h
,
steam_api_stub.cpp
STextCharQuadVertexColor :
text.cpp
str_append() :
str.cpp
,
str.h
str_base64() :
str.cpp
,
str.h
str_base64_decode() :
str.cpp
,
str.h
str_byte_next() :
str.cpp
str_byte_rewind() :
str.cpp
str_clean_whitespaces() :
str.cpp
,
str.h
str_comp() :
str.cpp
,
str.h
str_comp_filenames() :
str.cpp
,
str.h
str_comp_nocase() :
str.cpp
,
str.h
str_comp_nocase_num() :
str.cpp
,
str.h
str_comp_num() :
str.cpp
,
str.h
str_copy() :
str.cpp
,
str.h
str_countchr() :
str.cpp
,
str.h
str_delimiters_around_offset() :
str.cpp
,
str.h
str_endswith() :
str.cpp
,
str.h
str_endswith_nocase() :
str.cpp
,
str.h
str_escape() :
str.cpp
,
str.h
str_find() :
str.cpp
,
str.h
str_find_nocase() :
str.cpp
,
str.h
str_format :
str.cpp
,
str.h
,
str.cpp
,
str.h
str_format_int() :
str.cpp
,
str.h
str_format_opt() :
str.h
str_format_v() :
str.cpp
,
str.h
str_has_cc() :
str.cpp
,
str.h
str_hex() :
str.cpp
,
str.h
str_hex_cstyle() :
str.cpp
,
str.h
str_hex_decode() :
str.cpp
,
str.h
str_in_list() :
str.cpp
,
str.h
str_isallnum() :
str.cpp
,
str.h
str_isallnum_hex() :
str.cpp
,
str.h
str_isnum() :
str.cpp
,
str.h
str_isspace() :
str.cpp
,
str.h
str_length() :
str.cpp
,
str.h
str_next_token() :
str.cpp
,
str.h
str_quickhash() :
str.cpp
,
str.h
str_rchr() :
str.cpp
,
str.h
str_sanitize() :
str.cpp
,
str.h
str_sanitize_cc() :
str.cpp
,
str.h
str_sanitize_filename() :
str.cpp
,
str.h
str_skip_to_whitespace() :
str.cpp
,
str.h
str_skip_to_whitespace_const() :
str.cpp
,
str.h
str_skip_whitespaces() :
str.cpp
,
str.h
str_skip_whitespaces_const() :
str.cpp
,
str.h
str_startswith() :
str.cpp
,
str.h
str_startswith_nocase() :
str.cpp
,
str.h
STR_TEAM_BLUE :
sixup_translate_game.cpp
STR_TEAM_GAME :
sixup_translate_game.cpp
STR_TEAM_RED :
sixup_translate_game.cpp
STR_TEAM_SPECTATORS :
sixup_translate_game.cpp
str_time() :
time.cpp
,
time.h
str_time_float() :
time.cpp
,
time.h
str_timestamp() :
time.cpp
,
time.h
str_timestamp_ex() :
time.cpp
,
time.h
str_timestamp_format() :
time.cpp
,
time.h
str_to_utf32_unchecked() :
str.cpp
str_tofloat() :
str.cpp
,
str.h
str_toint() :
str.cpp
,
str.h
str_toint64_base() :
str.cpp
,
str.h
str_toint_base() :
str.cpp
,
str.h
str_token_get() :
str.cpp
str_toulong_base() :
str.cpp
,
str.h
str_trim_words() :
str.cpp
,
str.h
str_truncate() :
str.cpp
,
str.h
str_uppercase() :
str.cpp
,
str.h
str_utf32_dist_buffer() :
str.cpp
,
str.h
str_utf8_check() :
str.cpp
,
str.h
str_utf8_comp_confusable() :
str.h
,
confusables.cpp
str_utf8_comp_nocase() :
str.cpp
,
str.h
str_utf8_comp_nocase_num() :
str.cpp
,
str.h
str_utf8_copy_num() :
str.cpp
,
str.h
str_utf8_decode() :
str.cpp
,
str.h
str_utf8_dist() :
str.cpp
,
str.h
str_utf8_dist_buffer() :
str.cpp
,
str.h
str_utf8_encode() :
str.cpp
,
str.h
str_utf8_find_nocase() :
str.cpp
,
str.h
str_utf8_fix_truncation() :
str.cpp
,
str.h
str_utf8_forward() :
str.cpp
,
str.h
str_utf8_isspace() :
str.cpp
,
str.h
str_utf8_isstart() :
str.cpp
,
str.h
str_utf8_offset_bytes_to_chars() :
str.cpp
,
str.h
str_utf8_offset_chars_to_bytes() :
str.cpp
,
str.h
str_utf8_rewind() :
str.cpp
,
str.h
str_utf8_skeleton() :
confusables.cpp
str_utf8_skeleton_begin() :
confusables.cpp
str_utf8_skeleton_next() :
confusables.cpp
str_utf8_skip_whitespaces() :
str.cpp
,
str.h
str_utf8_stats() :
str.cpp
,
str.h
str_utf8_to_skeleton() :
str.h
,
confusables.cpp
str_utf8_tolower() :
str.cpp
,
str.h
str_utf8_tolower_codepoint() :
str.h
,
tolower.cpp
str_utf8_trim_right() :
str.cpp
,
str.h
str_utf8_truncate() :
str.cpp
,
str.h
str_valid_filename() :
str.cpp
,
str.h
StrBase64Str() :
str_test.cpp
StrCopyUntilSpace() :
console.cpp
STRINGIFY :
detect.h
STRINGIFY2 :
detect.h
StrRef :
rust.h
StrToInts() :
gamecore.cpp
,
gamecore.h
StunMessageParse() :
stun.cpp
,
stun.h
StunMessagePrepare() :
stun.cpp
,
stun.h
SUBMARGIN :
menus_ingame_touch_controls.cpp
SV_TEAM_ALLOWED :
teamscore.h
SV_TEAM_FORBIDDEN :
teamscore.h
SV_TEAM_FORCED_SOLO :
teamscore.h
SV_TEAM_MANDATORY :
teamscore.h
swap_endian() :
bytes.cpp
,
bytes.h
SwapEndianInPlace() :
datafile.cpp
SwapEndianInt() :
datafile.cpp
,
swap_endian_test.cpp
Generated by
1.18.0