DDraceNetwork Docs
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#include "gamecontext.h"
#include <engine/shared/config.h>
#include <engine/shared/protocol.h>
#include <game/mapitems.h>
#include <game/server/gamemodes/DDRace.h>
#include <game/server/teams.h>
#include <game/version.h>
#include "entities/character.h"
#include "player.h"
#include "score.h"
#include <optional>
Functions | |
bool | CheckClientId (int ClientId) |
void | ToggleSpecPause (IConsole::IResult *pResult, void *pUserData, int PauseType) |
void | ToggleSpecPauseVoted (IConsole::IResult *pResult, void *pUserData, int PauseType) |
Variables | |
static const char | s_aaMsg [4][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast.", "racetime."} |
bool CheckClientId | ( | int | ClientId | ) |
void ToggleSpecPause | ( | IConsole::IResult * | pResult, |
void * | pUserData, | ||
int | PauseType | ||
) |
void ToggleSpecPauseVoted | ( | IConsole::IResult * | pResult, |
void * | pUserData, | ||
int | PauseType | ||
) |
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static |