DDraceNetwork Docs
ddracechat.cpp File Reference
#include "gamecontext.h"
#include <engine/shared/config.h>
#include <engine/shared/protocol.h>
#include <game/mapitems.h>
#include <game/server/gamemodes/DDRace.h>
#include <game/server/teams.h>
#include <game/version.h>
#include "entities/character.h"
#include "player.h"
#include "score.h"
#include <optional>
Include dependency graph for ddracechat.cpp:

Functions

bool CheckClientId (int ClientId)
 
void ToggleSpecPause (IConsole::IResult *pResult, void *pUserData, int PauseType)
 
void ToggleSpecPauseVoted (IConsole::IResult *pResult, void *pUserData, int PauseType)
 

Variables

static const char s_aaMsg [4][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast.", "racetime."}
 

Function Documentation

◆ CheckClientId()

bool CheckClientId ( int  ClientId)

◆ ToggleSpecPause()

void ToggleSpecPause ( IConsole::IResult pResult,
void *  pUserData,
int  PauseType 
)

◆ ToggleSpecPauseVoted()

void ToggleSpecPauseVoted ( IConsole::IResult pResult,
void *  pUserData,
int  PauseType 
)

Variable Documentation

◆ s_aaMsg

const char s_aaMsg[4][128] = {"game/round timer.", "broadcast.", "both game/round timer and broadcast.", "racetime."}
static