DDraceNetwork Docs
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#include "layer_tiles.h"
#include <engine/keys.h>
#include <engine/shared/map.h>
#include <game/editor/editor.h>
#include <game/editor/editor_actions.h>
#include <game/editor/enums.h>
#include <iterator>
#include <numeric>
#include "image.h"
Functions | |
template<typename T > | |
static void | InitGrabbedLayer (std::shared_ptr< T > pLayer, CLayerTiles *pThisLayer) |
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static |