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scoreboard.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H
4#define GAME_CLIENT_COMPONENTS_SCOREBOARD_H
5
6#include <engine/console.h>
7#include <engine/graphics.h>
8
10#include <game/client/ui.h>
11#include <game/client/ui_rect.h>
12
13class CScoreboard : public CComponent
14{
24
25 void RenderTitleScore(CUIRect ScoreLabel, int Team, float TitleFontSize);
26 void RenderTitle(CUIRect TitleLabel, int Team, const char *pTitle, float TitleFontSize);
27 void RenderTitleBar(CUIRect TitleBar, int Team, const char *pTitle);
28 void RenderGoals(CUIRect Goals);
29 void RenderSpectators(CUIRect Spectators);
30 void RenderMouseHint(CUIRect MouseHint);
31 void RenderScoreboard(CUIRect Scoreboard, int Team, int CountStart, int CountEnd, CScoreboardRenderState &State, int NumPlayersForSize = -1);
32 void RenderRecordingNotification(float x);
33
34 static void ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData);
35 static void ConToggleScoreboardCursor(IConsole::IResult *pResult, void *pUserData);
36
37 const char *GetTeamName(int Team) const;
38
40
42
43 std::optional<vec2> m_LastMousePos;
44 bool m_MouseUnlocked = false;
45
46 void SetUiMousePos(vec2 Pos);
47 void LockMouse();
48
65
67 {
68 public:
70
72
73 static CUi::EPopupMenuFunctionResult Render(void *pContext, CUIRect View, bool Active);
76
91
98
99 void ResetTexts();
100
101public:
102 CScoreboard();
103 int Sizeof() const override { return sizeof(*this); }
104 void OnConsoleInit() override;
105 void OnInit() override;
106 void OnReset() override;
107 void OnShutdown() override;
108 void OnWindowResize() override;
109 void OnRender() override;
110 void OnRelease() override;
111 bool OnCursorMove(float x, float y, IInput::ECursorType CursorType) override;
112 bool OnInput(const IInput::CEvent &Event) override;
113
114 bool IsActive() const;
115};
116
117#endif
Definition ui.h:269
Definition ui.h:312
Definition component.h:165
Definition scoreboard.h:67
float m_FontSize
Definition scoreboard.h:71
CScoreboard * m_pScoreboard
Definition scoreboard.h:69
static CUi::EPopupMenuFunctionResult Render(void *pContext, CUIRect View, bool Active)
Definition scoreboard.cpp:1344
Definition scoreboard.h:78
CCachedText m_Ping
Definition scoreboard.h:88
char m_SpectatorSecondLineButtonId
Definition scoreboard.h:81
CCachedText m_ReadyMark
Definition scoreboard.h:86
CCachedText m_Score
Definition scoreboard.h:83
CCachedText m_ScoreMillis
Definition scoreboard.h:84
CCachedText m_Name
Definition scoreboard.h:85
CCachedText m_Clan
Definition scoreboard.h:87
char m_PlayerButtonId
Definition scoreboard.h:80
Definition scoreboard.h:50
bool m_IsLocal
Definition scoreboard.h:60
bool m_IsSpectating
Definition scoreboard.h:61
int m_ClientId
Definition scoreboard.h:59
CButtonContainer m_SpectateButton
Definition scoreboard.h:57
CButtonContainer m_FriendAction
Definition scoreboard.h:53
CButtonContainer m_MuteAction
Definition scoreboard.h:54
CScoreboard * m_pScoreboard
Definition scoreboard.h:52
CButtonContainer m_EmoticonAction
Definition scoreboard.h:55
static CUi::EPopupMenuFunctionResult Render(void *pContext, CUIRect View, bool Active)
Definition scoreboard.cpp:1235
static void ConToggleScoreboardCursor(IConsole::IResult *pResult, void *pUserData)
Definition scoreboard.cpp:68
CCachedText m_HeadlineName
Definition scoreboard.h:95
void RenderTitleBar(CUIRect TitleBar, int Team, const char *pTitle)
Definition scoreboard.cpp:265
IGraphics::CTextureHandle m_DeadTeeTexture
Definition scoreboard.h:41
void OnInit() override
Definition scoreboard.cpp:108
bool OnInput(const IInput::CEvent &Event) override
Definition scoreboard.cpp:170
std::optional< vec2 > m_LastMousePos
Definition scoreboard.h:43
CCachedText m_TitleScore
Definition scoreboard.h:92
void OnRelease() override
Definition scoreboard.cpp:149
void RenderSpectators(CUIRect Spectators)
Definition scoreboard.cpp:320
bool m_Active
Definition scoreboard.h:39
void RenderTitleScore(CUIRect ScoreLabel, int Team, float TitleFontSize)
Definition scoreboard.cpp:215
CPlayerElement m_aPlayers[MAX_CLIENTS]
Definition scoreboard.h:90
int Sizeof() const override
Definition scoreboard.h:103
void OnConsoleInit() override
Definition scoreboard.cpp:102
void OnReset() override
Definition scoreboard.cpp:113
void LockMouse()
Definition scoreboard.cpp:45
CScoreboard()
Definition scoreboard.cpp:30
void RenderRecordingNotification(float x)
Definition scoreboard.cpp:936
CCachedText m_HeadlinePing
Definition scoreboard.h:97
CScoreboard::CScoreboardPopupContext m_ScoreboardPopupContext
bool m_MouseUnlocked
Definition scoreboard.h:44
char m_MapTitleButtonId
Definition scoreboard.h:75
void RenderMouseHint(CUIRect MouseHint)
Definition scoreboard.cpp:873
void RenderGoals(CUIRect Goals)
Definition scoreboard.cpp:292
static void ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData)
Definition scoreboard.cpp:53
bool OnCursorMove(float x, float y, IInput::ECursorType CursorType) override
Definition scoreboard.cpp:159
void SetUiMousePos(vec2 Pos)
Definition scoreboard.cpp:35
void OnShutdown() override
Definition scoreboard.cpp:139
CScoreboard::CMapTitlePopupContext m_MapTitlePopupContext
void OnRender() override
Definition scoreboard.cpp:976
void ResetTexts()
Definition scoreboard.cpp:120
CCachedText m_TitleScoreMillis
Definition scoreboard.h:93
bool IsActive() const
Definition scoreboard.cpp:1179
CCachedText m_HeadlineScore
Definition scoreboard.h:94
CCachedText m_HeadlineClan
Definition scoreboard.h:96
void RenderTitle(CUIRect TitleLabel, int Team, const char *pTitle, float TitleFontSize)
Definition scoreboard.cpp:181
void RenderScoreboard(CUIRect Scoreboard, int Team, int CountStart, int CountEnd, CScoreboardRenderState &State, int NumPlayersForSize=-1)
Definition scoreboard.cpp:481
void OnWindowResize() override
Definition scoreboard.cpp:144
const char * GetTeamName(int Team) const
Definition scoreboard.cpp:1204
Definition ui_rect.h:12
EPopupMenuFunctionResult
Definition ui.h:342
Definition console.h:66
Definition graphics.h:261
Definition input.h:22
ECursorType
Definition input.h:42
@ MAX_CLIENTS
Definition protocol.h:89
float m_TeamStartY
Definition scoreboard.h:18
CScoreboardRenderState()
Definition scoreboard.h:21
int m_CurrentDDTeamSize
Definition scoreboard.h:19
float m_TeamStartX
Definition scoreboard.h:17
Definition ui.h:293
vector2_base< float > vec2
Definition vmath.h:168