DDraceNetwork Docs
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#include <scoreboard.h>
Classes | |
struct | CScoreboardRenderState |
Public Member Functions | |
CScoreboard () | |
virtual int | Sizeof () const override |
virtual void | OnConsoleInit () override |
virtual void | OnReset () override |
virtual void | OnRender () override |
virtual void | OnRelease () override |
virtual void | OnMessage (int MsgType, void *pRawMsg) override |
bool | Active () const |
Public Member Functions inherited from CComponent | |
virtual | ~CComponent () |
virtual int | Sizeof () const =0 |
class CGameClient * | GameClient () const |
class IClient * | Client () const |
virtual void | OnStateChange (int NewState, int OldState) |
virtual void | OnConsoleInit () |
virtual void | OnInit () |
virtual void | OnShutdown () |
virtual void | OnReset () |
virtual void | OnWindowResize () |
virtual void | OnRefreshSkins () |
virtual void | OnRender () |
virtual void | OnNewSnapshot () |
virtual void | OnRelease () |
virtual void | OnMapLoad () |
virtual void | OnMessage (int Msg, void *pRawMsg) |
virtual bool | OnCursorMove (float x, float y, IInput::ECursorType CursorType) |
virtual bool | OnInput (const IInput::CEvent &Event) |
Private Member Functions | |
void | RenderTitle (CUIRect TitleBar, int Team, const char *pTitle) |
void | RenderGoals (CUIRect Goals) |
void | RenderSpectators (CUIRect Spectators) |
void | RenderScoreboard (CUIRect Scoreboard, int Team, int CountStart, int CountEnd, CScoreboardRenderState &State) |
void | RenderRecordingNotification (float x) |
const char * | GetTeamName (int Team) const |
Static Private Member Functions | |
static void | ConKeyScoreboard (IConsole::IResult *pResult, void *pUserData) |
Private Attributes | |
bool | m_Active |
float | m_ServerRecord |
Additional Inherited Members | |
Protected Member Functions inherited from CComponent | |
class IKernel * | Kernel () const |
class IEngine * | Engine () const |
class IGraphics * | Graphics () const |
class ITextRender * | TextRender () const |
class IInput * | Input () const |
class IStorage * | Storage () const |
class CUi * | Ui () const |
class ISound * | Sound () const |
class CRenderTools * | RenderTools () const |
class IConfigManager * | ConfigManager () const |
class CConfig * | Config () const |
class IConsole * | Console () const |
class IDemoPlayer * | DemoPlayer () const |
class IDemoRecorder * | DemoRecorder (int Recorder) const |
class IFavorites * | Favorites () const |
class IServerBrowser * | ServerBrowser () const |
class CLayers * | Layers () const |
class CCollision * | Collision () const |
int64_t | time () const |
float | LocalTime () const |
class IHttp * | Http () const |
Protected Attributes inherited from CComponent | |
CGameClient * | m_pClient |
CScoreboard::CScoreboard | ( | ) |
bool CScoreboard::Active | ( | ) | const |
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staticprivate |
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private |
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overridevirtual |
Called to let the components register their console commands.
Reimplemented from CComponent.
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overridevirtual |
Called when receiving a network message.
Msg | The message type. |
pRawMsg | The message data. |
Reimplemented from CComponent.
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overridevirtual |
Called when the input gets released, for example when a text box loses focus.
Reimplemented from CComponent.
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overridevirtual |
Called when the component should get rendered.
The render order depends on the component insertion order.
Reimplemented from CComponent.
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overridevirtual |
Called to reset the component. This method is usually called on your component constructor to avoid code duplication.
Reimplemented from CComponent.
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private |
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private |
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private |
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private |
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private |
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inlineoverridevirtual |
Gets the size of the non-abstract component.
Implements CComponent.
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private |
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private |