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textrender.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_TEXTRENDER_H
4#define ENGINE_TEXTRENDER_H
5#include "kernel.h"
6
7#include <base/color.h>
8
9#include <engine/graphics.h>
10
11#include <cstdint>
12#include <memory>
13
14enum
15{
20};
21
44
59
65
67{
68 // ignore any kind of selection
70 // calculates the selection based on the mouse press and release cursor position
72 // sets the selection based on the character start and end count(these values have to be decoded character offsets)
74};
75
77{
78 // ignore any kind of cursor
80 // calculates the cursor based on the mouse release cursor position
82 // sets the cursor based on the current character (this value has to be decoded character offset)
84};
85
87{
88 float m_X;
89 float m_Y;
90 float m_W;
91 float m_H;
92
93 float Right() const { return m_X + m_W; }
94 float Bottom() const { return m_Y + m_H; }
95 vec2 Size() const { return vec2(m_W, m_H); }
96 void MoveBy(vec2 Offset)
97 {
98 m_X += Offset.x;
99 m_Y += Offset.y;
100 }
101};
102
103// Allow to render multi colored text in one go without having to call TextEx() multiple times.
104// Needed to allow multi colored multi line texts
106{
107 int m_CharIndex; // Which index within the text should the split occur
108 int m_Length; // How long is the split
109 ColorRGBA m_Color; // The color the text should be starting from m_CharIndex
110
111 STextColorSplit(int CharIndex, int Length, const ColorRGBA &Color) :
112 m_CharIndex(CharIndex), m_Length(Length), m_Color(Color) {}
113};
114
116{
117public:
119 int m_LineCount = 1;
121 int m_CharCount = 0;
122 int m_MaxLines = 0;
123
124 float m_StartX = 0.0f;
125 float m_StartY = 0.0f;
126 float m_LineWidth = -1.0f;
127 float m_X = 0.0f;
128 float m_Y = 0.0f;
130 float m_LongestLineWidth = 0.0f;
131
132 float m_FontSize = 0.0f;
133 float m_AlignedFontSize = 0.0f;
134 float m_LineSpacing = 0.0f;
136
139
140 // these coordinates are respected if selection mode is set to calculate @see ETextCursorSelectionMode
141 vec2 m_PressMouse = vec2(0.0f, 0.0f);
142 // these coordinates are respected if selection/cursor mode is set to calculate @see ETextCursorSelectionMode / @see ETextCursorCursorMode
143 vec2 m_ReleaseMouse = vec2(0.0f, 0.0f);
144
145 // note m_SelectionStart can be bigger than m_SelectionEnd, depending on how the mouse cursor was dragged
146 // also note, that these are the character offsets decoded
149
152 // note this is the decoded character offset
155
159 bool m_Truncated = false;
160
161 // Color splits of the cursor to allow multicolored text
162 std::vector<STextColorSplit> m_vColorSplits;
163
164 float Height() const;
166 void SetPosition(vec2 Position);
167};
168
170{
171 int m_Dummy = 0;
172};
173
175{
177 std::shared_ptr<STextContainerUsages> m_UseCount =
178 std::make_shared<STextContainerUsages>(STextContainerUsages());
179
181 bool Valid() const { return m_Index >= 0; }
182 void Reset() { m_Index = -1; }
183};
184
186{
187 float *m_pHeight = nullptr;
188 float *m_pAlignedFontSize = nullptr;
190 int *m_pLineCount = nullptr;
191};
192
194{
195 MACRO_INTERFACE("textrender")
196public:
197 virtual bool LoadFonts() = 0;
198 virtual void SetFontPreset(EFontPreset FontPreset) = 0;
199 virtual void SetFontLanguageVariant(const char *pLanguageFile) = 0;
200
201 virtual void SetRenderFlags(unsigned Flags) = 0;
202 virtual unsigned GetRenderFlags() const = 0;
203
204 ColorRGBA DefaultTextColor() const { return ColorRGBA(1, 1, 1, 1); }
205 ColorRGBA DefaultTextOutlineColor() const { return ColorRGBA(0, 0, 0, 0.3f); }
206 ColorRGBA DefaultTextSelectionColor() const { return ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f); }
207
208 //
209 virtual void TextEx(CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
210 virtual bool CreateTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
211 virtual void AppendTextContainer(STextContainerIndex TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
212 // either creates a new text container or appends to a existing one
213 virtual bool CreateOrAppendTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
214 // just deletes and creates text container
215 virtual void RecreateTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
216 virtual void RecreateTextContainerSoft(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length = -1) = 0;
217 virtual void DeleteTextContainer(STextContainerIndex &TextContainerIndex) = 0;
218
219 virtual void UploadTextContainer(STextContainerIndex TextContainerIndex) = 0;
220
221 virtual void RenderTextContainer(STextContainerIndex TextContainerIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor) = 0;
222 virtual void RenderTextContainer(STextContainerIndex TextContainerIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor, float X, float Y) = 0;
223
225
226 virtual void UploadEntityLayerText(const CImageInfo &TextImage, int TexSubWidth, int TexSubHeight, const char *pText, int Length, float x, float y, int FontSize) = 0;
227 virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize, int MaxWidth) const = 0;
228 virtual float GetGlyphOffsetX(int FontSize, char TextCharacter) const = 0;
229 virtual int CalculateTextWidth(const char *pText, int TextLength, int FontWidth, int FontSize) const = 0;
230
231 // old foolish interface
232 virtual void TextColor(float r, float g, float b, float a) = 0;
233 virtual void TextColor(ColorRGBA Color) = 0;
234 virtual void TextOutlineColor(float r, float g, float b, float a) = 0;
235 virtual void TextOutlineColor(ColorRGBA Color) = 0;
236 virtual void TextSelectionColor(float r, float g, float b, float a) = 0;
237 virtual void TextSelectionColor(ColorRGBA Color) = 0;
238 virtual void Text(float x, float y, float Size, const char *pText, float LineWidth = -1.0f) = 0;
239 virtual float TextWidth(float Size, const char *pText, int StrLength = -1, float LineWidth = -1.0f, int Flags = 0, const STextSizeProperties &TextSizeProps = {}) = 0;
240 virtual STextBoundingBox TextBoundingBox(float Size, const char *pText, int StrLength = -1, float LineWidth = -1.0f, float LineSpacing = 0.0f, int Flags = 0) = 0;
241
242 virtual ColorRGBA GetTextColor() const = 0;
243 virtual ColorRGBA GetTextOutlineColor() const = 0;
244 virtual ColorRGBA GetTextSelectionColor() const = 0;
245
246 virtual void OnPreWindowResize() = 0;
247 virtual void OnWindowResize() = 0;
248};
249
251{
252 MACRO_INTERFACE("enginetextrender")
253public:
254 virtual void Init() = 0;
255 void Shutdown() override = 0;
256};
257
259
260#endif
Definition image.h:12
Definition textrender.h:116
ETextCursorCursorMode m_CursorMode
Definition textrender.h:150
int m_GlyphCount
Definition textrender.h:120
float m_MaxCharacterHeight
Definition textrender.h:129
vec2 m_CursorRenderedPosition
Definition textrender.h:154
int m_CharCount
Definition textrender.h:121
STextBoundingBox BoundingBox() const
Definition text.cpp:931
float m_LineSpacing
Definition textrender.h:134
vec2 m_ReleaseMouse
Definition textrender.h:143
float Height() const
Definition text.cpp:926
float m_StartX
Definition textrender.h:124
int m_SelectionStart
Definition textrender.h:147
int m_MaxLines
Definition textrender.h:122
int m_Flags
Definition textrender.h:118
float m_LongestLineWidth
Definition textrender.h:130
float m_AlignedLineSpacing
Definition textrender.h:135
float m_LineWidth
Definition textrender.h:126
vec2 m_PressMouse
Definition textrender.h:141
bool m_Truncated
Definition textrender.h:159
int m_SelectionEnd
Definition textrender.h:148
std::vector< STextColorSplit > m_vColorSplits
Definition textrender.h:162
float m_FontSize
Definition textrender.h:132
int m_LineCount
Definition textrender.h:119
void SetPosition(vec2 Position)
Definition text.cpp:936
bool m_ForceCursorRendering
Definition textrender.h:151
float m_Y
Definition textrender.h:128
float m_AlignedFontSize
Definition textrender.h:133
ETextCursorSelectionMode m_CalculateSelectionMode
Definition textrender.h:137
float m_SelectionHeightFactor
Definition textrender.h:138
int m_CursorCharacter
Definition textrender.h:153
float m_X
Definition textrender.h:127
float m_StartY
Definition textrender.h:125
Definition color.h:182
Definition textrender.h:251
virtual void Init()=0
void Shutdown() override=0
IInterface()
Definition kernel.h:19
Definition textrender.h:194
virtual void UploadEntityLayerText(const CImageInfo &TextImage, int TexSubWidth, int TexSubHeight, const char *pText, int Length, float x, float y, int FontSize)=0
ColorRGBA DefaultTextColor() const
Definition textrender.h:204
virtual ColorRGBA GetTextSelectionColor() const =0
virtual void RecreateTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual ColorRGBA GetTextColor() const =0
virtual void RenderTextContainer(STextContainerIndex TextContainerIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)=0
virtual int CalculateTextWidth(const char *pText, int TextLength, int FontWidth, int FontSize) const =0
virtual void SetRenderFlags(unsigned Flags)=0
virtual unsigned GetRenderFlags() const =0
virtual bool CreateTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual float TextWidth(float Size, const char *pText, int StrLength=-1, float LineWidth=-1.0f, int Flags=0, const STextSizeProperties &TextSizeProps={})=0
virtual void TextColor(ColorRGBA Color)=0
virtual void RecreateTextContainerSoft(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize, int MaxWidth) const =0
virtual STextBoundingBox GetBoundingBoxTextContainer(STextContainerIndex TextContainerIndex)=0
ColorRGBA DefaultTextOutlineColor() const
Definition textrender.h:205
virtual void OnPreWindowResize()=0
virtual bool CreateOrAppendTextContainer(STextContainerIndex &TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual void TextOutlineColor(ColorRGBA Color)=0
virtual ColorRGBA GetTextOutlineColor() const =0
virtual void SetFontPreset(EFontPreset FontPreset)=0
virtual void TextEx(CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual void UploadTextContainer(STextContainerIndex TextContainerIndex)=0
virtual STextBoundingBox TextBoundingBox(float Size, const char *pText, int StrLength=-1, float LineWidth=-1.0f, float LineSpacing=0.0f, int Flags=0)=0
virtual void DeleteTextContainer(STextContainerIndex &TextContainerIndex)=0
virtual void Text(float x, float y, float Size, const char *pText, float LineWidth=-1.0f)=0
virtual bool LoadFonts()=0
virtual void SetFontLanguageVariant(const char *pLanguageFile)=0
virtual void AppendTextContainer(STextContainerIndex TextContainerIndex, CTextCursor *pCursor, const char *pText, int Length=-1)=0
virtual void RenderTextContainer(STextContainerIndex TextContainerIndex, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor, float X, float Y)=0
virtual void OnWindowResize()=0
ColorRGBA DefaultTextSelectionColor() const
Definition textrender.h:206
virtual void TextSelectionColor(ColorRGBA Color)=0
virtual void TextSelectionColor(float r, float g, float b, float a)=0
virtual void TextOutlineColor(float r, float g, float b, float a)=0
virtual float GetGlyphOffsetX(int FontSize, char TextCharacter) const =0
virtual void TextColor(float r, float g, float b, float a)=0
T x
Definition vmath.h:19
T y
Definition vmath.h:23
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
Definition textrender.h:87
void MoveBy(vec2 Offset)
Definition textrender.h:96
vec2 Size() const
Definition textrender.h:95
float m_W
Definition textrender.h:90
float m_X
Definition textrender.h:88
float m_Y
Definition textrender.h:89
float Right() const
Definition textrender.h:93
float Bottom() const
Definition textrender.h:94
float m_H
Definition textrender.h:91
STextColorSplit(int CharIndex, int Length, const ColorRGBA &Color)
Definition textrender.h:111
ColorRGBA m_Color
Definition textrender.h:109
int m_CharIndex
Definition textrender.h:107
int m_Length
Definition textrender.h:108
Definition textrender.h:175
std::shared_ptr< STextContainerUsages > m_UseCount
Definition textrender.h:177
bool Valid() const
Definition textrender.h:181
STextContainerIndex()
Definition textrender.h:180
void Reset()
Definition textrender.h:182
int m_Index
Definition textrender.h:176
Definition textrender.h:170
int m_Dummy
Definition textrender.h:171
Definition textrender.h:186
float * m_pHeight
Definition textrender.h:187
int * m_pLineCount
Definition textrender.h:190
float * m_pMaxCharacterHeightInLine
Definition textrender.h:189
float * m_pAlignedFontSize
Definition textrender.h:188
ETextCursorSelectionMode
Definition textrender.h:67
@ TEXT_CURSOR_SELECTION_MODE_SET
Definition textrender.h:73
@ TEXT_CURSOR_SELECTION_MODE_CALCULATE
Definition textrender.h:71
@ TEXT_CURSOR_SELECTION_MODE_NONE
Definition textrender.h:69
ETextRenderFlags
Definition textrender.h:46
@ TEXT_RENDER_FLAG_KERNING
Definition textrender.h:51
@ TEXT_RENDER_FLAG_NO_AUTOMATIC_QUAD_UPLOAD
Definition textrender.h:55
@ TEXT_RENDER_FLAG_NO_FIRST_CHARACTER_X_BEARING
Definition textrender.h:53
@ TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH
Definition textrender.h:49
@ TEXT_RENDER_FLAG_NO_X_BEARING
Definition textrender.h:47
@ TEXT_RENDER_FLAG_NO_OVERSIZE
Definition textrender.h:52
@ TEXT_RENDER_FLAG_NO_LAST_CHARACTER_ADVANCE
Definition textrender.h:54
@ TEXT_RENDER_FLAG_NO_PIXEL_ALIGNMENT
Definition textrender.h:50
@ TEXT_RENDER_FLAG_ONE_TIME_USE
Definition textrender.h:57
@ TEXT_RENDER_FLAG_NO_Y_BEARING
Definition textrender.h:48
@ TEXTFLAG_STOP_AT_END
Definition textrender.h:18
@ TEXTFLAG_ELLIPSIS_AT_END
Definition textrender.h:19
@ TEXTFLAG_DISALLOW_NEWLINE
Definition textrender.h:17
@ TEXTFLAG_RENDER
Definition textrender.h:16
IEngineTextRender * CreateEngineTextRender()
Definition text.cpp:2343
ETextAlignment
Definition textrender.h:23
@ TEXTALIGN_MASK_VERTICAL
Definition textrender.h:42
@ TEXTALIGN_RIGHT
Definition textrender.h:26
@ TEXTALIGN_MASK_HORIZONTAL
Definition textrender.h:41
@ TEXTALIGN_MC
Definition textrender.h:35
@ TEXTALIGN_ML
Definition textrender.h:34
@ TEXTALIGN_BC
Definition textrender.h:38
@ TEXTALIGN_TL
Definition textrender.h:31
@ TEXTALIGN_BR
Definition textrender.h:39
@ TEXTALIGN_MR
Definition textrender.h:36
@ TEXTALIGN_TR
Definition textrender.h:33
@ TEXTALIGN_TC
Definition textrender.h:32
@ TEXTALIGN_LEFT
Definition textrender.h:24
@ TEXTALIGN_TOP
Definition textrender.h:27
@ TEXTALIGN_BL
Definition textrender.h:37
@ TEXTALIGN_BOTTOM
Definition textrender.h:29
@ TEXTALIGN_CENTER
Definition textrender.h:25
@ TEXTALIGN_MIDDLE
Definition textrender.h:28
EFontPreset
Definition textrender.h:61
@ DEFAULT_FONT
Definition textrender.h:62
@ ICON_FONT
Definition textrender.h:63
ETextCursorCursorMode
Definition textrender.h:77
@ TEXT_CURSOR_CURSOR_MODE_SET
Definition textrender.h:83
@ TEXT_CURSOR_CURSOR_MODE_NONE
Definition textrender.h:79
@ TEXT_CURSOR_CURSOR_MODE_CALCULATE
Definition textrender.h:81
vector2_base< float > vec2
Definition vmath.h:161