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CFlow Class Reference

#include <flow.h>

Inheritance diagram for CFlow:
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Collaboration diagram for CFlow:
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Classes

struct  CCell

Public Member Functions

 CFlow ()
int Sizeof () const override
vec2 Get (vec2 Pos)
void Add (vec2 Pos, vec2 Vel, float Size)
void Update ()
Public Member Functions inherited from CComponent
virtual void OnStateChange (int NewState, int OldState)
virtual void OnConsoleInit ()
virtual void OnInit ()
virtual void OnShutdown ()
virtual void OnReset ()
virtual void OnWindowResize ()
virtual void OnUpdate ()
virtual void OnRender ()
virtual void OnNewSnapshot ()
virtual void OnRelease ()
virtual void OnMapLoad ()
virtual void OnMessage (int Msg, void *pRawMsg)
virtual bool OnCursorMove (float x, float y, IInput::ECursorType CursorType)
virtual bool OnInput (const IInput::CEvent &Event)
virtual bool OnTouchState (std::vector< IInput::CTouchFingerState > &vTouchFingerStates)
Public Member Functions inherited from CComponentInterfaces
virtual void OnInterfacesInit (CGameClient *pClient)
virtual ~CComponentInterfaces ()=default

Private Member Functions

void DbgRender ()
void Init ()

Private Attributes

CCell * m_pCells
int m_Height
int m_Width
int m_Spacing

Additional Inherited Members

Protected Member Functions inherited from CComponentInterfaces
class CGameClient * GameClient () const
class IClient * Client () const
class IKernel * Kernel () const
class IEngine * Engine () const
class IGraphics * Graphics () const
class ITextRender * TextRender () const
class IInput * Input () const
class IStorage * Storage () const
class CUi * Ui () const
class ISound * Sound () const
class CRenderTools * RenderTools () const
class CRenderMap * RenderMap () const
class IConfigManager * ConfigManager () const
class CConfig * Config () const
class IConsole * Console () const
class IDemoPlayer * DemoPlayer () const
class IDemoRecorder * DemoRecorder (int Recorder) const
class IFavorites * Favorites () const
class IServerBrowser * ServerBrowser () const
class CLayers * Layers () const
class CCollision * Collision () const
int64_t time () const
float LocalTime () const
class IHttp * Http () const

Constructor & Destructor Documentation

◆ CFlow()

CFlow::CFlow ( )

Member Function Documentation

◆ Add()

void CFlow::Add ( vec2 Pos,
vec2 Vel,
float Size )

◆ DbgRender()

void CFlow::DbgRender ( )
private

◆ Get()

vec2 CFlow::Get ( vec2 Pos)

◆ Init()

void CFlow::Init ( )
private

◆ Sizeof()

int CFlow::Sizeof ( ) const
inlineoverridevirtual

Gets the size of the non-abstract component.

Implements CComponent.

◆ Update()

void CFlow::Update ( )

Member Data Documentation

◆ m_Height

int CFlow::m_Height
private

◆ m_pCells

CCell* CFlow::m_pCells
private

◆ m_Spacing

int CFlow::m_Spacing
private

◆ m_Width

int CFlow::m_Width
private

The documentation for this class was generated from the following files:
  • src/game/client/components/flow.h
  • src/game/client/components/flow.cpp