DDraceNetwork Docs
|
#include "gamecontext.h"
#include <engine/antibot.h>
#include <engine/shared/config.h>
#include <game/server/entities/character.h>
#include <game/server/gamemodes/DDRace.h>
#include <game/server/player.h>
#include <game/server/save.h>
#include <game/server/teams.h>
Functions | |
bool | CheckClientId (int ClientId) |
bool CheckClientId | ( | int | ClientId | ) |