![]() |
DDraceNetwork Documentation
|
#include "test.h"#include <base/logger.h>#include <base/system.h>#include <base/types.h>#include <engine/engine.h>#include <engine/kernel.h>#include <engine/server/databases/connection.h>#include <engine/server/databases/connection_pool.h>#include <engine/server/register.h>#include <engine/server/server.h>#include <engine/server/server_logger.h>#include <engine/shared/assertion_logger.h>#include <engine/shared/config.h>#include <generated/protocol.h>#include <game/server/entities/character.h>#include <game/server/gamecontext.h>#include <game/server/gamecontroller.h>#include <game/server/gameworld.h>#include <game/server/player.h>#include <game/version.h>#include <gtest/gtest.h>#include <memory>#include <thread>Classes | |
| class | CTestGameWorld |
Functions | |
| bool | IsInterrupted () |
| std::vector< std::string > | FetchAndroidServerCommandQueue () |
| TEST_F (CTestGameWorld, ClosestCharacter) | |
| TEST_F (CTestGameWorld, IntersectEntity) | |
| TEST_F (CTestGameWorld, BasicTick) | |
| TEST_F (CTestGameWorld, CharacterEmote) | |
Variables | |
| std::vector< std::string > | FakeQueue |
| std::vector< std::string > FetchAndroidServerCommandQueue | ( | ) |
| bool IsInterrupted | ( | ) |
| TEST_F | ( | CTestGameWorld | , |
| BasicTick | ) |
| TEST_F | ( | CTestGameWorld | , |
| CharacterEmote | ) |
| TEST_F | ( | CTestGameWorld | , |
| ClosestCharacter | ) |
| TEST_F | ( | CTestGameWorld | , |
| IntersectEntity | ) |
| std::vector<std::string> FakeQueue |