DDraceNetwork Docs
CGameClient::CSnapState::CCharacterInfo Struct Reference

#include <gameclient.h>

Collaboration diagram for CGameClient::CSnapState::CCharacterInfo:
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Public Attributes

bool m_Active
 
CNetObj_Character m_Prev
 
CNetObj_Character m_Cur
 
CNetObj_DDNetCharacter m_ExtendedData
 
const CNetObj_DDNetCharacterm_PrevExtendedData
 
bool m_HasExtendedData
 
bool m_HasExtendedDisplayInfo
 
vec2 m_Position
 

Member Data Documentation

◆ m_Active

bool CGameClient::CSnapState::CCharacterInfo::m_Active

◆ m_Cur

CNetObj_Character CGameClient::CSnapState::CCharacterInfo::m_Cur

◆ m_ExtendedData

CNetObj_DDNetCharacter CGameClient::CSnapState::CCharacterInfo::m_ExtendedData

◆ m_HasExtendedData

bool CGameClient::CSnapState::CCharacterInfo::m_HasExtendedData

◆ m_HasExtendedDisplayInfo

bool CGameClient::CSnapState::CCharacterInfo::m_HasExtendedDisplayInfo

◆ m_Position

vec2 CGameClient::CSnapState::CCharacterInfo::m_Position

◆ m_Prev

CNetObj_Character CGameClient::CSnapState::CCharacterInfo::m_Prev

◆ m_PrevExtendedData

const CNetObj_DDNetCharacter* CGameClient::CSnapState::CCharacterInfo::m_PrevExtendedData

The documentation for this struct was generated from the following file: