DDraceNetwork Docs
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#include <gameclient.h>
Public Attributes | |
bool | m_Active |
CNetObj_Character | m_Prev |
CNetObj_Character | m_Cur |
CNetObj_DDNetCharacter | m_ExtendedData |
const CNetObj_DDNetCharacter * | m_PrevExtendedData |
bool | m_HasExtendedData |
bool | m_HasExtendedDisplayInfo |
vec2 | m_Position |
bool CGameClient::CSnapState::CCharacterInfo::m_Active |
CNetObj_Character CGameClient::CSnapState::CCharacterInfo::m_Cur |
CNetObj_DDNetCharacter CGameClient::CSnapState::CCharacterInfo::m_ExtendedData |
bool CGameClient::CSnapState::CCharacterInfo::m_HasExtendedData |
bool CGameClient::CSnapState::CCharacterInfo::m_HasExtendedDisplayInfo |
vec2 CGameClient::CSnapState::CCharacterInfo::m_Position |
CNetObj_Character CGameClient::CSnapState::CCharacterInfo::m_Prev |
const CNetObj_DDNetCharacter* CGameClient::CSnapState::CCharacterInfo::m_PrevExtendedData |