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CDamageInd Class Reference

#include <damageind.h>

Inheritance diagram for CDamageInd:
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Collaboration diagram for CDamageInd:
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Classes

struct  CItem

Public Member Functions

 CDamageInd ()
int Sizeof () const override
void Create (vec2 Pos, vec2 Dir, float Alpha)
void OnReset () override
void OnRender () override
void OnInit () override
Public Member Functions inherited from CComponent
virtual void OnStateChange (int NewState, int OldState)
virtual void OnConsoleInit ()
virtual void OnShutdown ()
virtual void OnWindowResize ()
virtual void OnUpdate ()
virtual void OnNewSnapshot ()
virtual void OnRelease ()
virtual void OnMapLoad ()
virtual void OnMessage (int Msg, void *pRawMsg)
virtual bool OnCursorMove (float x, float y, IInput::ECursorType CursorType)
virtual bool OnInput (const IInput::CEvent &Event)
virtual bool OnTouchState (std::vector< IInput::CTouchFingerState > &vTouchFingerStates)
Public Member Functions inherited from CComponentInterfaces
virtual void OnInterfacesInit (CGameClient *pClient)
virtual ~CComponentInterfaces ()=default

Private Types

enum  { MAX_ITEMS = 64 }

Private Attributes

CItem m_aItems [MAX_ITEMS]
int m_NumItems
int m_DmgIndQuadContainerIndex

Additional Inherited Members

Protected Member Functions inherited from CComponentInterfaces
class CGameClient * GameClient () const
class IClient * Client () const
class IKernel * Kernel () const
class IEngine * Engine () const
class IGraphics * Graphics () const
class ITextRender * TextRender () const
class IInput * Input () const
class IStorage * Storage () const
class CUi * Ui () const
class ISound * Sound () const
class CRenderTools * RenderTools () const
class CRenderMap * RenderMap () const
class IConfigManager * ConfigManager () const
class CConfig * Config () const
class IConsole * Console () const
class IDemoPlayer * DemoPlayer () const
class IDemoRecorder * DemoRecorder (int Recorder) const
class IFavorites * Favorites () const
class IServerBrowser * ServerBrowser () const
class CLayers * Layers () const
class CCollision * Collision () const
int64_t time () const
float LocalTime () const
class IHttp * Http () const

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
private
Enumerator
MAX_ITEMS 

Constructor & Destructor Documentation

◆ CDamageInd()

CDamageInd::CDamageInd ( )

Member Function Documentation

◆ Create()

void CDamageInd::Create ( vec2 Pos,
vec2 Dir,
float Alpha )

◆ OnInit()

void CDamageInd::OnInit ( )
overridevirtual

Called to let the components run initialization code.

Reimplemented from CComponent.

◆ OnRender()

void CDamageInd::OnRender ( )
overridevirtual

Called when the component should get rendered.

The render order depends on the component insertion order.

Reimplemented from CComponent.

◆ OnReset()

void CDamageInd::OnReset ( )
overridevirtual

Called to reset the component. This method is usually called on your component constructor to avoid code duplication.

See also
CHud::CHud()
CHud::OnReset()

Reimplemented from CComponent.

◆ Sizeof()

int CDamageInd::Sizeof ( ) const
inlineoverridevirtual

Gets the size of the non-abstract component.

Implements CComponent.

Member Data Documentation

◆ m_aItems

CItem CDamageInd::m_aItems[MAX_ITEMS]
private

◆ m_DmgIndQuadContainerIndex

int CDamageInd::m_DmgIndQuadContainerIndex
private

◆ m_NumItems

int CDamageInd::m_NumItems
private

The documentation for this class was generated from the following files: