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CFreezeBars Class Reference

#include <freezebars.h>

Inheritance diagram for CFreezeBars:
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Collaboration diagram for CFreezeBars:
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Public Member Functions

int Sizeof () const override
void OnRender () override
Public Member Functions inherited from CComponent
virtual void OnStateChange (int NewState, int OldState)
virtual void OnConsoleInit ()
virtual void OnInit ()
virtual void OnShutdown ()
virtual void OnReset ()
virtual void OnWindowResize ()
virtual void OnUpdate ()
virtual void OnNewSnapshot ()
virtual void OnRelease ()
virtual void OnMapLoad ()
virtual void OnMessage (int Msg, void *pRawMsg)
virtual bool OnCursorMove (float x, float y, IInput::ECursorType CursorType)
virtual bool OnInput (const IInput::CEvent &Event)
virtual bool OnTouchState (std::vector< IInput::CTouchFingerState > &vTouchFingerStates)
Public Member Functions inherited from CComponentInterfaces
virtual void OnInterfacesInit (CGameClient *pClient)
virtual ~CComponentInterfaces ()=default

Private Member Functions

void RenderFreezeBar (int ClientId)
void RenderFreezeBarPos (float x, float y, float Width, float Height, float Progress, float Alpha=1.0f)
bool IsPlayerInfoAvailable (int ClientId) const

Additional Inherited Members

Protected Member Functions inherited from CComponentInterfaces
class CGameClient * GameClient () const
class IClient * Client () const
class IKernel * Kernel () const
class IEngine * Engine () const
class IGraphics * Graphics () const
class ITextRender * TextRender () const
class IInput * Input () const
class IStorage * Storage () const
class CUi * Ui () const
class ISound * Sound () const
class CRenderTools * RenderTools () const
class CRenderMap * RenderMap () const
class IConfigManager * ConfigManager () const
class CConfig * Config () const
class IConsole * Console () const
class IDemoPlayer * DemoPlayer () const
class IDemoRecorder * DemoRecorder (int Recorder) const
class IFavorites * Favorites () const
class IServerBrowser * ServerBrowser () const
class CLayers * Layers () const
class CCollision * Collision () const
int64_t time () const
float LocalTime () const
class IHttp * Http () const

Member Function Documentation

◆ IsPlayerInfoAvailable()

bool CFreezeBars::IsPlayerInfoAvailable ( int ClientId) const
inlineprivate

◆ OnRender()

void CFreezeBars::OnRender ( )
overridevirtual

Called when the component should get rendered.

The render order depends on the component insertion order.

Reimplemented from CComponent.

◆ RenderFreezeBar()

void CFreezeBars::RenderFreezeBar ( int ClientId)
private

◆ RenderFreezeBarPos()

void CFreezeBars::RenderFreezeBarPos ( float x,
float y,
float Width,
float Height,
float Progress,
float Alpha = 1.0f )
private

◆ Sizeof()

int CFreezeBars::Sizeof ( ) const
inlineoverridevirtual

Gets the size of the non-abstract component.

Implements CComponent.


The documentation for this class was generated from the following files: