DDraceNetwork Docs
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#include <engine/console.h>
#include <engine/server.h>
#include <game/collision.h>
#include <game/generated/protocol.h>
#include <game/layers.h>
#include <game/mapbugs.h>
#include <game/voting.h>
#include "eventhandler.h"
#include "gameworld.h"
#include "teehistorian.h"
#include <memory>
#include <string>
Go to the source code of this file.
Classes | |
struct | CSnapContext |
class | CGameContext |
struct | CGameContext::CPersistentData |
struct | CGameContext::CPersistentClientData |
struct | CGameContext::CMute |
struct | CGameContext::CLog |
Enumerations | |
enum | { NUM_TUNEZONES = 256 } |