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DDraceNetwork Documentation
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#include "players.h"#include <base/color.h>#include <base/math.h>#include <engine/client/enums.h>#include <engine/demo.h>#include <engine/graphics.h>#include <engine/shared/config.h>#include <generated/client_data.h>#include <generated/client_data7.h>#include <generated/protocol.h>#include <game/client/animstate.h>#include <game/client/components/controls.h>#include <game/client/components/effects.h>#include <game/client/components/flow.h>#include <game/client/components/skins.h>#include <game/client/components/sounds.h>#include <game/client/gameclient.h>#include <game/gamecore.h>#include <game/mapitems.h>Functions | |
| static float | CalculateHandAngle (vec2 Dir, float AngleOffset) |
| static vec2 | CalculateHandPosition (vec2 CenterPos, vec2 Dir, vec2 PostRotOffset) |
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