DDraceNetwork Docs
CGameConsole::CInstance Member List

This is the complete list of members for CGameConsole::CInstance, including all inherited members.

CGameConsoleCGameConsole::CInstancefriend
CInstance(int t)CGameConsole::CInstance
ClearBacklog() REQUIRES(!m_BacklogPendingLock)CGameConsole::CInstance
ClearHistory()CGameConsole::CInstance
ClearSearch()CGameConsole::CInstance
Dump() REQUIRES(!m_BacklogPendingLock)CGameConsole::CInstance
ExecuteLine(const char *pLine)CGameConsole::CInstance
GetCommand(const char *pInput, char(&aCmd)[IConsole::CMDLINE_LENGTH])CGameConsole::CInstance
GetLinesToScroll(int Direction, int LinesToScroll)CGameConsole::CInstance
GetString() constCGameConsole::CInstanceinline
GUARDED_BY(m_BacklogPendingLock)CGameConsole::CInstance
Init(CGameConsole *pGameConsole)CGameConsole::CInstance
m_aCompletionBufferCGameConsole::CInstance
m_aCompletionBufferArgumentCGameConsole::CInstance
m_aCurrentSearchStringCGameConsole::CInstance
m_aUserCGameConsole::CInstance
m_BacklogCGameConsole::CInstance
m_BacklogCurLineCGameConsole::CInstance
m_BacklogLastActiveLineCGameConsole::CInstance
m_BacklogPendingLockCGameConsole::CInstance
m_BoundingBoxCGameConsole::CInstance
m_CompletionArgumentPositionCGameConsole::CInstance
m_CompletionChosenCGameConsole::CInstance
m_CompletionChosenArgumentCGameConsole::CInstance
m_CompletionCommandEndCGameConsole::CInstance
m_CompletionCommandStartCGameConsole::CInstance
m_CompletionFlagmaskCGameConsole::CInstance
m_CompletionRenderOffsetCGameConsole::CInstance
m_CompletionRenderOffsetChangeCGameConsole::CInstance
m_CurrentMatchIndexCGameConsole::CInstance
m_CurSelEndCGameConsole::CInstance
m_CurSelStartCGameConsole::CInstance
m_HasSelectionCGameConsole::CInstance
m_HistoryCGameConsole::CInstance
m_InputCGameConsole::CInstance
m_IsCommandCGameConsole::CInstance
m_LastInputHeightCGameConsole::CInstance
m_LinesRenderedCGameConsole::CInstance
m_MouseIsPressCGameConsole::CInstance
m_MousePressCGameConsole::CInstance
m_MouseReleaseCGameConsole::CInstance
m_NewLineCounterCGameConsole::CInstance
m_pCommandHelpCGameConsole::CInstance
m_pCommandNameCGameConsole::CInstance
m_pCommandParamsCGameConsole::CInstance
m_pGameConsoleCGameConsole::CInstance
m_pHistoryEntryCGameConsole::CInstance
m_pNameCGameConsole::CInstance
m_SearchingCGameConsole::CInstance
m_TypeCGameConsole::CInstance
m_UserGotCGameConsole::CInstance
m_UsernameReqCGameConsole::CInstance
m_vSearchMatchesCGameConsole::CInstance
OnInput(const IInput::CEvent &Event)CGameConsole::CInstance
PossibleArgumentsCompleteCallback(int Index, const char *pStr, void *pUser)CGameConsole::CInstancestatic
PossibleCommandsCompleteCallback(int Index, const char *pStr, void *pUser)CGameConsole::CInstancestatic
PrintLine(const char *pLine, int Len, ColorRGBA PrintColor) REQUIRES(!m_BacklogPendingLock)CGameConsole::CInstance
PumpBacklogPending() REQUIRES(!m_BacklogPendingLock)CGameConsole::CInstance
Reset()CGameConsole::CInstance
ScrollToCenter(int StartLine, int EndLine)CGameConsole::CInstance
UpdateBacklogTextAttributes()CGameConsole::CInstance
UpdateEntryTextAttributes(CBacklogEntry *pEntry) constCGameConsole::CInstance
UpdateSearch()CGameConsole::CInstanceprivate