Here is a list of all file members with links to the files they belong to:
- i -
- i2fx() : math.h
- IConsole : console.cpp, console.h
- IConsole_FCommandCallback : rust.h
- IConsole_IResult : console.cpp, rust.h, console.h
- IMAGE_ARROW : client_data.h, server_data.h
- IMAGE_AUDIO_SOURCE : client_data.h, server_data.h
- IMAGE_BANNER : client_data.h, server_data.h
- IMAGE_CONSOLE_BAR : client_data.h, server_data.h
- IMAGE_CONSOLE_BG : client_data.h, server_data.h
- IMAGE_CURSOR : client_data.h, server_data.h
- IMAGE_EMOTICONS : client_data.h, server_data.h
- IMAGE_EXTRAS : client_data.h, server_data.h
- IMAGE_GAME : server_data.h, client_data.h
- IMAGE_GUIBUTTONS : client_data.h, server_data.h
- IMAGE_GUIICONS : client_data.h, server_data.h
- IMAGE_HUD : client_data.h, server_data.h
- IMAGE_NULL : client_data.h, server_data.h
- IMAGE_PARTICLES : server_data.h, client_data.h
- IMAGE_SPEEDUP_ARROW : client_data.h, server_data.h
- IMAGE_STRONGWEAK : client_data.h, server_data.h
- ImageFormatFromChannelCount() : image_loader.cpp
- ImageInfoToEditorImage() : tileart.cpp
- in_logger : log.cpp
- in_range() : math.h
- INDEX_BORDER_BUFFER_GROUP_SIZE : maplayers.h
- INDEX_BUFFER_GROUP_HEIGHT : maplayers.h
- INDEX_BUFFER_GROUP_WIDTH : maplayers.h
- IndexFromNetType() : network_stun.cpp
- IndexToSystem() : network_stun.cpp
- InitAndroid() : android_main.cpp, android_main.h
- InitAssetList() : menus_settings_assets.cpp
- InitGrabbedLayer() : layer_tiles.cpp
- InitSearchList() : menus_settings_assets.cpp
- INPUT_STATE_MASK : protocol.h
- InsertCurrentQuads() : map_create_pixelart.cpp
- InsertDestinationQuads() : map_replace_area.cpp
- InsertPixelArtQuads() : map_create_pixelart.cpp
- INSTANTIATE : score.cpp
- INSTANTIATE_TEST_SUITE_P() : score.cpp
- INT_DATA : bytes_be.cpp
- INTEGRITY_INDEX : android_main.cpp
- INTEGRITY_INDEX_SAVE : android_main.cpp
- InterruptSignaled : main.cpp
- IntsToStr() : gamecore.cpp, gamecore.h
- INVALID_PROCESS : system.h
- invalid_socket : system.cpp
- io_close() : system.cpp, system.h
- io_current_exe() : system.cpp, system.h
- io_error() : system.cpp, system.h
- io_flush() : system.cpp, system.h
- io_length() : system.cpp, system.h
- IO_MAX_PATH_LENGTH : types.h
- io_open() : system.cpp, system.h
- io_read() : system.cpp, system.h
- io_read_all() : system.cpp, system.h
- io_read_all_str() : system.cpp, system.h
- io_seek() : system.cpp, system.h
- io_skip() : system.cpp, system.h
- io_stderr() : system.cpp, system.h
- io_stdin() : system.cpp, system.h
- io_stdout() : system.cpp, system.h
- io_sync() : system.cpp, system.h
- io_tell() : system.cpp, system.h
- io_write() : system.cpp, system.h
- io_write_newline() : system.h, system.cpp
- IOFLAG_APPEND : system.h
- IOFLAG_READ : system.h
- IOFLAG_WRITE : system.h
- IOHANDLE : logger.h, types.h
- IOSEEK_CUR : system.h
- IOSEEK_END : system.h
- IOSEEK_START : system.h
- IPRESOLVE : http.h
- is_letter() : editor.cpp
- is_process_alive() : system.cpp, system.h
- IsAllowedHex() : serverinfo.cpp
- IsAndroidServerRunning() : android_main.cpp, android_main.h
- IsBugFlagSet() : mapbugs.cpp
- IsCreditsTile() : mapitems.cpp, mapitems.h
- IsDDNetControlMsg() : network_server.cpp
- IsInexistent() : map_replace_area.cpp
- IsInterrupted() : main.cpp, gameworld.cpp, server.cpp
- ISoundMixFunc : video.h
- IsPixelOptimizable() : map_create_pixelart.cpp
- IsRotatableTile() : mapitems.cpp, mapitems.h
- IsSubsetEquals() : serverbrowser.cpp
- IsSwitchTileDelayUsed() : mapitems.cpp, mapitems.h
- IsSwitchTileFlagsUsed() : mapitems.h, mapitems.cpp
- IsSwitchTileNumberUsed() : mapitems.cpp, mapitems.h
- IsTeleTileCheckpoint() : mapitems.cpp, mapitems.h
- IsTeleTileNumberUsed() : mapitems.cpp, mapitems.h
- IsTeleTileNumberUsedAny() : mapitems.cpp, mapitems.h
- IsValidEditorTooltip() : editor.cpp
- IsValidEntity() : mapitems.h, mapitems.cpp
- IsValidFrontTile() : mapitems.cpp, mapitems.h
- IsValidGameTile() : mapitems.cpp, mapitems.h
- IsValidSpeedupTile() : mapitems.cpp, mapitems.h
- IsValidSwitchTile() : mapitems.cpp, mapitems.h
- IsValidTeleTile() : mapitems.cpp, mapitems.h
- IsValidTile() : mapimages.cpp
- IsValidTuneTile() : mapitems.cpp, mapitems.h
- IsVersionSupportedGlew() : backend_sdl.cpp
- ITEMTYPE_EX : datafile.h
- ivec2 : vmath.h
- ivec3 : vmath.h
- ivec4 : vmath.h