- h -
- HammerHit() : CEffects
- HammerHitDisabled() : CCharacter
- HandleAutosave() : CEditor
- HandleBroadcast() : CCharacter
- HandleCharacterTiles() : CGameControllerDDRace, IGameController
- HandleChecksum() : CClient
- HandleConnectAddress() : CClient
- HandleConnectLink() : CClient
- HandleCursorMovement() : CEditor
- HandleDemoPath() : CClient
- HandleDemoSeeking() : CMenus
- HandleError() : CCommandProcessor_SDL_GL
- HandleJetpack() : CCharacter
- HandleJoystickAddedEvent() : CInput
- HandleJoystickAxisMotionEvent() : CInput
- HandleJoystickButtonEvent() : CInput
- HandleJoystickHatMotionEvent() : CInput
- HandleJoystickRemovedEvent() : CInput
- HandleLanguageChanged() : CGameClient
- HandleMapDrop() : CEditor, IEditor
- HandleMapPath() : CClient
- HandleMultiView() : CGameClient
- HandleNinja() : CCharacter
- HandlePointDragEnd() : CEnvelopeEditorOperationTracker
- HandlePointDragStart() : CEnvelopeEditorOperationTracker
- HandlePointMove() : CSoundSourceOperationTracker
- HandleSaveError() : CSaveTeam
- HandleSkippableTiles() : CCharacter
- HandleTextEditingEvent() : CInput
- HandleTiles() : CCharacter
- HandleTouchDownEvent() : CInput
- HandleTouchMotionEvent() : CInput
- HandleTouchUpEvent() : CInput
- HandleTuneLayer() : CCharacter
- HandleWarning() : CCommandProcessor_SDL_GL
- HandleWeapons() : CCharacter
- HandleWeaponSwitch() : CCharacter
- HandleWriterFinishJobs() : CEditor
- HasAuthHidden() : CServer, IServer
- HasAutomapEffect() : CLayerTiles
- HasComposition() : CInput, IInput
- HasCountry() : CCommunity
- HasEditingChanges() : CTouchControls
- HasError() : CMapSettingsBackend::CContext
- HasFile() : CMenus::CGhostItem
- HasQuadBuffering() : CGraphicsBackend_SDL_GL, IGraphicsBackend
- HasQuadContainerBuffering() : CGraphicsBackend_SDL_GL, IGraphicsBackend
- HasRank() : CCommunity
- HasRanks() : CCommunity
- HasSecurityToken() : CNetServer
- HasSelection() : CLineInput
- HasStrongAgainst() : CCharOrder
- HasTelegunGrenade() : CCharacter
- HasTelegunGun() : CCharacter
- HasTelegunLaser() : CCharacter
- HasTextBuffering() : CGraphicsBackend_SDL_GL, IGraphicsBackend
- HasTextureArraysSupport() : CGraphics_Threaded, CGraphicsBackend_SDL_GL, IGraphics, IGraphicsBackend
- HasTileBuffering() : CGraphicsBackend_SDL_GL, IGraphicsBackend
- HasType() : CCommunity
- HasUnsavedData() : CEditor, IEditor
- HasVictim() : CConsole::CResult
- HasWarning() : CGraphicsBackend_Threaded
- Head() : CCommandBuffer, CHttpRequest
- Header() : CHttpRequest
- HeaderCallback() : CHttpRequest
- HeaderInt() : CHttpRequest
- HeaderString() : CHttpRequest
- Height() : CTextCursor
- HeightNormalized() : CSkin::SSkinMetricVariable
- HitCharacter() : CLaser, CLight, CPlasma
- HitObstacle() : CPlasma
- HMargin() : CUIRect
- HookedPlayer() : CCharacterCore
- Hostname() : CHostLookup
- HotItem() : CUi
- HotScrollRegion() : CUi
- HoverTiles() : CEditor
- HSplitBottom() : CUIRect
- HSplitMid() : CUIRect
- HSplitTop() : CUIRect
- Http() : CClient, CComponent, CGameClient
- HudScan() : CMenus