Here is a list of all functions with links to the files they belong to:
- c -
- CalcFontSizeCursorHeightAndBoundingBox() : ui.cpp
- CalcHashId() : snapshot.cpp
- CalcPos() : gamecore.h
- CalculateHandAngle() : players.cpp
- CalculateHandPosition() : players.cpp
- CalculateNameColor() : gameclient.cpp, gameclient.h
- CalculateSha256() : http.cpp
- CalculateTexCoords() : render_layer.cpp
- CalculateUuid() : uuid_manager.cpp, uuid_manager.h
- CheckClientId() : gamecontext.h
- CheckImageDimensions() : map_convert_07.cpp
- CheckMetrics() : skins.cpp
- ClampDelta() : editor.cpp
- ClampVel() : collision.cpp, collision.h
- ClassifyAge() : serverbrowser_http.cpp
- ClearAssetList() : menus_settings_assets.cpp
- ClearPixelsTile() : map_optimize.cpp
- ClearTransparentPixels() : map_optimize.cpp
- closest_point_on_line() : vmath.h
- cmdline_fix() : system.cpp, system.h
- cmdline_free() : system.cpp, system.h
- CollectPossibleCommandsCallback() : console.cpp
- color_cast() : color.h
- color_invert() : color.h
- color_parse() : color.cpp, color.h
- color_parse< ColorRGBA >() : color.cpp
- color_scale() : color.h
- ColorGroupsToImages() : tileart.cpp
- ColorGroupToImage() : tileart.cpp
- ColorToLogColor() : console.cpp
- CommunityAddressKey() : serverbrowser.cpp
- CompareGroups() : map_replace_area.cpp
- CompareLayers() : map_replace_area.cpp
- CompareNodesByFrequencyDesc() : huffman.cpp
- CompressionLevelToZlib() : datafile.cpp
- ConsoleScaleFunc() : console.cpp
- ConvertToGrayscale() : image_manipulation.cpp, image_manipulation.h
- ConvertToRgba() : image_manipulation.cpp, image_manipulation.h
- ConvertToRgbaAlloc() : image_manipulation.cpp, image_manipulation.h
- ConvertToTiles() : map_replace_area.cpp
- CopyColorValues() : image_manipulation.cpp
- CopyOpaquePixels() : map_optimize.cpp
- CountInput() : gamecore.h
- crashdump_init_if_available() : crashdump.cpp, system.h
- CreateAssertionLogger() : assertion_logger.cpp, assertion_logger.h
- CreateClient() : client.cpp
- CreateConfigManager() : config.h, config.cpp
- CreateConsole() : console.h, console.cpp
- CreateDiscord() : discord.cpp, discord.h
- CreateDiscordImpl() : discord.cpp
- CreateEditor() : editor.h, editor.cpp
- CreateEmptyMap() : dummy_map.cpp
- CreateEngine() : engine.h, engine.cpp
- CreateEngineAntibot() : antibot.cpp, antibot.h
- CreateEngineGraphicsThreaded() : graphics_threaded.cpp, graphics.h
- CreateEngineInput() : input.cpp, input.h
- CreateEngineMap() : map.h, map.cpp
- CreateEngineSound() : sound.cpp, sound.h
- CreateEngineTextRender() : text.cpp, textrender.h
- CreateFavorites() : favorites.cpp, favorites.h
- CreateGameClient() : client.h, gameclient.cpp
- CreateGameServer() : server.h, gamecontext.cpp
- CreateGlobalUuidManager() : global_uuid_manager.cpp
- CreateGraphicsBackend() : backend_sdl.cpp, graphics_threaded.h
- CreateLocalStorage() : storage.cpp, storage.h
- CreateMapObject() : map_replace_area.cpp
- CreateMysqlConnection() : connection.h, mysql.cpp
- CreateNotifications() : notifications.cpp, notifications.h
- CreateRegister() : register.cpp, register.h
- CreateServer() : server.cpp, server.h
- CreateServerBrowserHttp() : serverbrowser_http.cpp, serverbrowser_http.h
- CreateServerBrowserPingCache() : serverbrowser_ping_cache.cpp, serverbrowser_ping_cache.h
- CreateSqliteConnection() : connection.h, sqlite.cpp
- CreateSteam() : steam.cpp, steam.h
- CreateStorage() : storage.cpp, storage.h
- CreateTempStorage() : storage.cpp, storage.h
- CreateTestEngine() : engine.h, engine.cpp
- CreateVulkanCommandProcessorFragment() : backend_vulkan.h
- cross() : vmath.h
- CsvWrite() : csv.cpp, csv.h
- CubicHermite() : image_manipulation.cpp
- CurlDebug() : http.cpp
- cxxbridge1$CreateConsole() : console.cpp
- cxxbridge1$IConsole$ExecuteLine() : console.cpp
- cxxbridge1$IConsole$Print() : console.cpp
- cxxbridge1$IConsole$Register() : console.cpp
- cxxbridge1$IConsole_IResult$GetColor() : console.cpp
- cxxbridge1$IConsole_IResult$GetFloat() : console.cpp
- cxxbridge1$IConsole_IResult$GetInteger() : console.cpp
- cxxbridge1$IConsole_IResult$GetString() : console.cpp
- cxxbridge1$IConsole_IResult$GetVictim() : console.cpp
- cxxbridge1$IConsole_IResult$NumArguments() : console.cpp
- cxxbridge1$RustVersionPrint() : rust_version.cpp
- cxxbridge1$RustVersionRegister() : rust_version.cpp
- cxxbridge1$unique_ptr$IConsole$drop() : console.cpp
- cxxbridge1$unique_ptr$IConsole$get() : console.cpp
- cxxbridge1$unique_ptr$IConsole$null() : console.cpp
- cxxbridge1$unique_ptr$IConsole$raw() : console.cpp
- cxxbridge1$unique_ptr$IConsole$release() : console.cpp