DDraceNetwork Docs
gameclient.h File Reference
#include "render.h"
#include <base/color.h>
#include <base/vmath.h>
#include <engine/client.h>
#include <engine/client/enums.h>
#include <engine/console.h>
#include <engine/shared/config.h>
#include <game/collision.h>
#include <game/gamecore.h>
#include <game/layers.h>
#include <game/teamscore.h>
#include <game/client/prediction/gameworld.h>
#include <game/client/race.h>
#include <game/generated/protocol7.h>
#include <game/generated/protocolglue.h>
#include "components/background.h"
#include "components/binds.h"
#include "components/broadcast.h"
#include "components/camera.h"
#include "components/chat.h"
#include "components/console.h"
#include "components/controls.h"
#include "components/countryflags.h"
#include "components/damageind.h"
#include "components/debughud.h"
#include "components/effects.h"
#include "components/emoticon.h"
#include "components/flow.h"
#include "components/freezebars.h"
#include "components/ghost.h"
#include "components/hud.h"
#include "components/infomessages.h"
#include "components/items.h"
#include "components/mapimages.h"
#include "components/maplayers.h"
#include "components/mapsounds.h"
#include "components/menu_background.h"
#include "components/menus.h"
#include "components/motd.h"
#include "components/nameplates.h"
#include "components/particles.h"
#include "components/players.h"
#include "components/race_demo.h"
#include "components/scoreboard.h"
#include "components/skins.h"
#include "components/skins7.h"
#include "components/sounds.h"
#include "components/spectator.h"
#include "components/statboard.h"
#include "components/tooltips.h"
#include "components/voting.h"
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Classes

class  CGameInfo
 
class  CSnapEntities
 
class  CGameClient
 
struct  CGameClient::CSnapState
 
struct  CGameClient::CSnapState::CSpectateInfo
 
struct  CGameClient::CSnapState::CCharacterInfo
 
struct  CGameClient::CClientData
 
class  CGameClient::CClientData::CSixup
 
class  CGameClient::CClientStats
 
struct  CGameClient::SClientGameSkin
 
struct  CGameClient::SClientParticlesSkin
 
struct  CGameClient::SClientEmoticonsSkin
 
struct  CGameClient::SClientHudSkin
 
struct  CGameClient::SClientExtrasSkin
 
struct  CGameClient::SMultiView
 

Enumerations

enum class  EClientIdFormat { NO_INDENT , INDENT_AUTO , INDENT_FORCE }
 

Functions

ColorRGBA CalculateNameColor (ColorHSLA TextColorHSL)
 

Enumeration Type Documentation

◆ EClientIdFormat

enum class EClientIdFormat
strong
Enumerator
NO_INDENT 
INDENT_AUTO 
INDENT_FORCE 

Function Documentation

◆ CalculateNameColor()

ColorRGBA CalculateNameColor ( ColorHSLA  TextColorHSL)