1#ifndef GAME_EDITOR_LAYER_SELECTOR_H
2#define GAME_EDITOR_LAYER_SELECTOR_H
Definition: component.h:9
Definition: layer_selector.h:7
int m_SelectionOffset
Definition: layer_selector.h:8
void OnInit(CEditor *pEditor) override
Definition: layer_selector.cpp:7
bool SelectByTile()
Definition: layer_selector.cpp:14