DDraceNetwork Docs
CCharacterCore Member List

This is the complete list of members for CCharacterCore, including all inherited members.

Collision()CCharacterCoreinline
HookedPlayer() constCCharacterCoreinline
Init(CWorldCore *pWorld, CCollision *pCollision, CTeamsCore *pTeams=nullptr)CCharacterCore
IsSwitchActiveCb(int Number, void *pUser)CCharacterCoreprivatestatic
m_ActivationDirCCharacterCore
m_ActivationTickCCharacterCore
m_ActiveWeaponCCharacterCore
m_AngleCCharacterCore
m_AttachedPlayersCCharacterCore
m_aWeaponsCCharacterCore
m_CollidingCCharacterCore
m_CollisionDisabledCCharacterCore
m_CurrentMoveTimeCCharacterCore
m_DeepFrozenCCharacterCore
m_DirectionCCharacterCore
m_EndlessHookCCharacterCore
m_EndlessJumpCCharacterCore
m_FreezeEndCCharacterCore
m_FreezeStartCCharacterCore
m_GrenadeHitDisabledCCharacterCore
m_HammerHitDisabledCCharacterCore
m_HasTelegunGrenadeCCharacterCore
m_HasTelegunGunCCharacterCore
m_HasTelegunLaserCCharacterCore
m_HookDirCCharacterCore
m_HookedPlayerCCharacterCoreprivate
m_HookHitDisabledCCharacterCore
m_HookPosCCharacterCore
m_HookStateCCharacterCore
m_HookTeleBaseCCharacterCore
m_HookTickCCharacterCore
m_IdCCharacterCore
m_InputCCharacterCore
m_InvincibleCCharacterCore
m_IsInFreezeCCharacterCore
m_JetpackCCharacterCore
m_JumpedCCharacterCore
m_JumpedTotalCCharacterCore
m_JumpsCCharacterCore
m_LaserHitDisabledCCharacterCore
m_LeftWallCCharacterCore
m_LiveFrozenCCharacterCore
m_MoveRestrictionsCCharacterCoreprivate
m_NewHookCCharacterCore
m_NinjaCCharacterCore
m_OldVelAmountCCharacterCore
m_pCollisionCCharacterCoreprivate
m_PosCCharacterCore
m_pTeamsCCharacterCoreprivate
m_pWorldCCharacterCoreprivate
m_ResetCCharacterCore
m_ShotgunHitDisabledCCharacterCore
m_SoloCCharacterCore
m_SuperCCharacterCore
m_TriggeredEventsCCharacterCore
m_TuningCCharacterCore
m_VelCCharacterCore
Move()CCharacterCore
PhysicalSize()CCharacterCoreinlinestatic
PhysicalSizeVec2()CCharacterCoreinlinestatic
Quantize()CCharacterCore
Read(const CNetObj_CharacterCore *pObjCore)CCharacterCore
ReadDDNet(const CNetObj_DDNetCharacter *pObjDDNet)CCharacterCore
Reset()CCharacterCore
SetCoreWorld(CWorldCore *pWorld, CCollision *pCollision, CTeamsCore *pTeams)CCharacterCore
SetHookedPlayer(int HookedPlayer)CCharacterCore
SetTeamsCore(CTeamsCore *pTeams)CCharacterCore
Tick(bool UseInput, bool DoDeferredTick=true)CCharacterCore
TickDeferred()CCharacterCore
Write(CNetObj_CharacterCore *pObjCore) constCCharacterCore