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CCommandProcessorFragment_OpenGL Member List

This is the complete list of members for CCommandProcessorFragment_OpenGL, including all inherited members.

CCommandProcessorFragment_OpenGL()CCommandProcessorFragment_OpenGL
Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_CopyBufferObject(const CCommandBuffer::SCommand_CopyBufferObject *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_CreateBufferContainer(const CCommandBuffer::SCommand_CreateBufferContainer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_CreateBufferObject(const CCommandBuffer::SCommand_CreateBufferObject *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_DeleteBufferContainer(const CCommandBuffer::SCommand_DeleteBufferContainer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_DeleteBufferObject(const CCommandBuffer::SCommand_DeleteBufferObject *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_IndicesRequiredNumNotify(const CCommandBuffer::SCommand_IndicesRequiredNumNotify *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_Init(const SCommand_Init *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
CMD_INIT enum valueCCommandProcessorFragment_GLBase
CMD_POST_SHUTDOWN enum valueCCommandProcessorFragment_GLBase
CMD_PRE_INIT enum valueCCommandProcessorFragment_GLBase
Cmd_ReadPixel(const CCommandBuffer::SCommand_TrySwapAndReadPixel *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_RecreateBufferObject(const CCommandBuffer::SCommand_RecreateBufferObject *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_RenderBorderTile(const CCommandBuffer::SCommand_RenderBorderTile *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderQuadContainer(const CCommandBuffer::SCommand_RenderQuadContainer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderQuadContainerAsSpriteMultiple(const CCommandBuffer::SCommand_RenderQuadContainerAsSpriteMultiple *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderQuadContainerEx(const CCommandBuffer::SCommand_RenderQuadContainerEx *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderQuadLayer(const CCommandBuffer::SCommand_RenderQuadLayer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderTex3D(const CCommandBuffer::SCommand_RenderTex3D *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderText(const CCommandBuffer::SCommand_RenderText *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_RenderTileLayer(const CCommandBuffer::SCommand_RenderTileLayer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_Screenshot(const CCommandBuffer::SCommand_TrySwapAndScreenshot *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_Shutdown(const SCommand_Shutdown *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
CMD_SHUTDOWN enum valueCCommandProcessorFragment_GLBase
Cmd_TextTexture_Update(const CCommandBuffer::SCommand_TextTexture_Update *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_TextTextures_Create(const CCommandBuffer::SCommand_TextTextures_Create *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_TextTextures_Destroy(const CCommandBuffer::SCommand_TextTextures_Destroy *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_Update_Viewport(const CCommandBuffer::SCommand_Update_Viewport *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_UpdateBufferContainer(const CCommandBuffer::SCommand_UpdateBufferContainer *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
Cmd_UpdateBufferObject(const CCommandBuffer::SCommand_UpdateBufferObject *pCommand)CCommandProcessorFragment_OpenGLinlineprotectedvirtual
DestroyTexture(int Slot)CCommandProcessorFragment_OpenGLprotected
EndCommands()CCommandProcessorFragment_GLBaseinlinevirtual
ErroneousCleanup()CCommandProcessorFragment_GLBaseinlinevirtual
GetError()CCommandProcessorFragment_GLBaseinline
GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData) overrideCCommandProcessorFragment_OpenGLprotectedvirtual
GetWarning()CCommandProcessorFragment_GLBaseinline
GLFormatToPixelSize(int GLFormat)CCommandProcessorFragment_OpenGLprotectedstatic
InitOpenGL(const SCommand_Init *pCommand)CCommandProcessorFragment_OpenGLprotected
IsNewApi()CCommandProcessorFragment_OpenGLinlineprotectedvirtual
IsTexturedState(const CCommandBuffer::SState &State)CCommandProcessorFragment_OpenGLprotected
m_2DArrayTargetCCommandProcessorFragment_OpenGLprotected
m_CanvasHeightCCommandProcessorFragment_OpenGLprotected
m_CanvasWidthCCommandProcessorFragment_OpenGLprotected
m_ErrorCCommandProcessorFragment_GLBaseprotected
m_Has2DArrayTexturesCCommandProcessorFragment_OpenGLprotected
m_Has2DArrayTexturesAsExtensionCCommandProcessorFragment_OpenGLprotected
m_Has3DTexturesCCommandProcessorFragment_OpenGLprotected
m_HasMipMapsCCommandProcessorFragment_OpenGLprotected
m_HasNPOTTexturesCCommandProcessorFragment_OpenGLprotected
m_HasShadersCCommandProcessorFragment_OpenGLprotected
m_IsOpenGLESCCommandProcessorFragment_OpenGLprotected
m_LastBlendModeCCommandProcessorFragment_OpenGLprotected
m_LastClipEnableCCommandProcessorFragment_OpenGLprotected
m_MaxTexSizeCCommandProcessorFragment_OpenGLprotected
m_OpenGLTextureLodBIASCCommandProcessorFragment_OpenGLprotected
m_pTextureMemoryUsageCCommandProcessorFragment_OpenGLprotected
m_vTexturesCCommandProcessorFragment_OpenGLprotected
m_WarningCCommandProcessorFragment_GLBaseprotected
RunCommand(const CCommandBuffer::SCommand *pBaseCommand) overrideCCommandProcessorFragment_OpenGLvirtual
SetState(const CCommandBuffer::SState &State, bool Use2DArrayTexture=false)CCommandProcessorFragment_OpenGLprotected
StartCommands(size_t CommandCount, size_t EstimatedRenderCallCount)CCommandProcessorFragment_GLBaseinlinevirtual
Texture2DTo3D(uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight)CCommandProcessorFragment_GLBaseprotectedstatic
TextureCreate(int Slot, int Width, int Height, int GLFormat, int GLStoreFormat, int Flags, uint8_t *pTexData)CCommandProcessorFragment_OpenGLprotected
TextureUpdate(int Slot, int X, int Y, int Width, int Height, int GLFormat, uint8_t *pTexData)CCommandProcessorFragment_OpenGLprotected
~CCommandProcessorFragment_GLBase()=defaultCCommandProcessorFragment_GLBasevirtual
~CCommandProcessorFragment_OpenGL()=defaultCCommandProcessorFragment_OpenGLvirtual