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CCommandProcessorFragment_OpenGL3_3 Member List

This is the complete list of members for CCommandProcessorFragment_OpenGL3_3, including all inherited members.

AppendIndices(unsigned int NewIndicesCount)CCommandProcessorFragment_OpenGL3_3protected
CCommandProcessorFragment_OpenGL()CCommandProcessorFragment_OpenGL
CCommandProcessorFragment_OpenGL3_3()=defaultCCommandProcessorFragment_OpenGL3_3
Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_CopyBufferObject(const CCommandBuffer::SCommand_CopyBufferObject *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_CreateBufferContainer(const CCommandBuffer::SCommand_CreateBufferContainer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_CreateBufferObject(const CCommandBuffer::SCommand_CreateBufferObject *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_DeleteBufferContainer(const CCommandBuffer::SCommand_DeleteBufferContainer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_DeleteBufferObject(const CCommandBuffer::SCommand_DeleteBufferObject *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_IndicesRequiredNumNotify(const CCommandBuffer::SCommand_IndicesRequiredNumNotify *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
CMD_INIT enum valueCCommandProcessorFragment_GLBase
Cmd_Init(const SCommand_Init *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
CMD_POST_SHUTDOWN enum valueCCommandProcessorFragment_GLBase
CMD_PRE_INIT enum valueCCommandProcessorFragment_GLBase
Cmd_ReadPixel(const CCommandBuffer::SCommand_TrySwapAndReadPixel *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_RecreateBufferObject(const CCommandBuffer::SCommand_RecreateBufferObject *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderBorderTile(const CCommandBuffer::SCommand_RenderBorderTile *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderQuadContainer(const CCommandBuffer::SCommand_RenderQuadContainer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderQuadContainerAsSpriteMultiple(const CCommandBuffer::SCommand_RenderQuadContainerAsSpriteMultiple *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderQuadContainerEx(const CCommandBuffer::SCommand_RenderQuadContainerEx *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderQuadLayer(const CCommandBuffer::SCommand_RenderQuadLayer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderTex3D(const CCommandBuffer::SCommand_RenderTex3D *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderText(const CCommandBuffer::SCommand_RenderText *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_RenderTileLayer(const CCommandBuffer::SCommand_RenderTileLayer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_Screenshot(const CCommandBuffer::SCommand_TrySwapAndScreenshot *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
CMD_SHUTDOWN enum valueCCommandProcessorFragment_GLBase
Cmd_Shutdown(const SCommand_Shutdown *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_TextTexture_Update(const CCommandBuffer::SCommand_TextTexture_Update *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_TextTextures_Create(const CCommandBuffer::SCommand_TextTextures_Create *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_TextTextures_Destroy(const CCommandBuffer::SCommand_TextTextures_Destroy *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_Update_Viewport(const CCommandBuffer::SCommand_Update_Viewport *pCommand)CCommandProcessorFragment_OpenGLprotectedvirtual
Cmd_UpdateBufferContainer(const CCommandBuffer::SCommand_UpdateBufferContainer *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
Cmd_UpdateBufferObject(const CCommandBuffer::SCommand_UpdateBufferObject *pCommand) overrideCCommandProcessorFragment_OpenGL3_3protectedvirtual
DestroyBufferContainer(int Index, bool DeleteBOs=true)CCommandProcessorFragment_OpenGL3_3protected
DestroyTexture(int Slot)CCommandProcessorFragment_OpenGLprotected
DoAnalyzeStep(size_t CheckCount, size_t VerticesCount, uint8_t aFakeTexture[], size_t SingleImageSize)CCommandProcessorFragment_OpenGL2private
EndCommands()CCommandProcessorFragment_GLBaseinlinevirtual
ErroneousCleanup()CCommandProcessorFragment_GLBaseinlinevirtual
GetError()CCommandProcessorFragment_GLBaseinline
GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector< uint8_t > &vDstData) overrideCCommandProcessorFragment_OpenGLprotectedvirtual
GetWarning()CCommandProcessorFragment_GLBaseinline
GLFormatToPixelSize(int GLFormat)CCommandProcessorFragment_OpenGLprotectedstatic
InitOpenGL(const SCommand_Init *pCommand)CCommandProcessorFragment_OpenGLprotected
InitPrimExProgram(CGLSLPrimitiveExProgram *pProgram, class CGLSLCompiler *pCompiler, class IStorage *pStorage, bool Textured, bool Rotationless)CCommandProcessorFragment_OpenGL3_3protected
IsNewApi() overrideCCommandProcessorFragment_OpenGL3_3inlineprotectedvirtual
IsTexturedState(const CCommandBuffer::SState &State)CCommandProcessorFragment_OpenGLprotected
IsTileMapAnalysisSucceeded()CCommandProcessorFragment_OpenGL2private
m_2DArrayTargetCCommandProcessorFragment_OpenGLprotected
m_aLastIndexBufferBoundCCommandProcessorFragment_OpenGL3_3protected
m_aPrimitiveDrawBufferIdCCommandProcessorFragment_OpenGL3_3protected
m_aPrimitiveDrawVertexIdCCommandProcessorFragment_OpenGL3_3protected
m_aStreamVerticesCCommandProcessorFragment_OpenGL2private
m_CanvasHeightCCommandProcessorFragment_OpenGLprotected
m_CanvasWidthCCommandProcessorFragment_OpenGLprotected
m_ClearColorCCommandProcessorFragment_OpenGL3_3protected
m_CurrentIndicesInBufferCCommandProcessorFragment_OpenGL3_3protected
m_ErrorCCommandProcessorFragment_GLBaseprotected
m_Has2DArrayTexturesCCommandProcessorFragment_OpenGLprotected
m_Has2DArrayTexturesAsExtensionCCommandProcessorFragment_OpenGLprotected
m_Has3DTexturesCCommandProcessorFragment_OpenGLprotected
m_HasMipMapsCCommandProcessorFragment_OpenGLprotected
m_HasNPOTTexturesCCommandProcessorFragment_OpenGLprotected
m_HasShadersCCommandProcessorFragment_OpenGLprotected
m_IsOpenGLESCCommandProcessorFragment_OpenGLprotected
m_LastBlendModeCCommandProcessorFragment_OpenGLprotected
m_LastClipEnableCCommandProcessorFragment_OpenGLprotected
m_LastProgramIdCCommandProcessorFragment_OpenGL3_3protected
m_LastStreamBufferCCommandProcessorFragment_OpenGL3_3protected
m_MaxQuadsAtOnceCCommandProcessorFragment_OpenGL3_3protected
m_MaxTexSizeCCommandProcessorFragment_OpenGLprotected
m_OpenGLTextureLodBIASCCommandProcessorFragment_OpenGLprotected
m_pBorderTileProgramCCommandProcessorFragment_OpenGL2protected
m_pBorderTileProgramTexturedCCommandProcessorFragment_OpenGL2protected
m_pPrimitive3DProgramCCommandProcessorFragment_OpenGL2protected
m_pPrimitive3DProgramTexturedCCommandProcessorFragment_OpenGL2protected
m_pPrimitiveExProgramCCommandProcessorFragment_OpenGL3_3protected
m_pPrimitiveExProgramRotationlessCCommandProcessorFragment_OpenGL3_3protected
m_pPrimitiveExProgramTexturedCCommandProcessorFragment_OpenGL3_3protected
m_pPrimitiveExProgramTexturedRotationlessCCommandProcessorFragment_OpenGL3_3protected
m_pPrimitiveProgramCCommandProcessorFragment_OpenGL3_3protected
m_pPrimitiveProgramTexturedCCommandProcessorFragment_OpenGL3_3protected
m_pQuadProgramCCommandProcessorFragment_OpenGL3_3protected
m_pQuadProgramTexturedCCommandProcessorFragment_OpenGL3_3protected
m_PrimitiveDrawBufferIdTex3DCCommandProcessorFragment_OpenGL3_3protected
m_PrimitiveDrawVertexIdTex3DCCommandProcessorFragment_OpenGL3_3protected
m_pSpriteProgramMultipleCCommandProcessorFragment_OpenGL3_3protected
m_pTextProgramCCommandProcessorFragment_OpenGL3_3protected
m_pTextureMemoryUsageCCommandProcessorFragment_OpenGLprotected
m_pTileProgramCCommandProcessorFragment_OpenGL2protected
m_pTileProgramTexturedCCommandProcessorFragment_OpenGL2protected
m_QuadDrawIndexBufferIdCCommandProcessorFragment_OpenGL3_3protected
m_vBufferContainersCCommandProcessorFragment_OpenGL3_3protected
m_vBufferObjectIndicesCCommandProcessorFragment_OpenGL3_3protected
m_vTexturesCCommandProcessorFragment_OpenGLprotected
m_WarningCCommandProcessorFragment_GLBaseprotected
ms_MaxQuadsPossibleCCommandProcessorFragment_OpenGL3_3protectedstatic
RenderText(const CCommandBuffer::SState &State, int DrawNum, int TextTextureIndex, int TextOutlineTextureIndex, int TextureSize, const ColorRGBA &TextColor, const ColorRGBA &TextOutlineColor)CCommandProcessorFragment_OpenGL3_3protected
RunCommand(const CCommandBuffer::SCommand *pBaseCommand) overrideCCommandProcessorFragment_OpenGLvirtual
SetState(const CCommandBuffer::SState &State, CGLSLTWProgram *pProgram, bool Use2DArrayTextures=false)CCommandProcessorFragment_OpenGL2protected
CCommandProcessorFragment_OpenGL::SetState(const CCommandBuffer::SState &State, bool Use2DArrayTexture=false)CCommandProcessorFragment_OpenGLprotected
StartCommands(size_t CommandCount, size_t EstimatedRenderCallCount)CCommandProcessorFragment_GLBaseinlinevirtual
Texture2DTo3D(uint8_t *pImageBuffer, int ImageWidth, int ImageHeight, size_t PixelSize, int SplitCountWidth, int SplitCountHeight, uint8_t *pTarget3DImageData, int &Target3DImageWidth, int &Target3DImageHeight)CCommandProcessorFragment_GLBaseprotectedstatic
TextureCreate(int Slot, int Width, int Height, int GLFormat, int GLStoreFormat, int Flags, uint8_t *pTexData)CCommandProcessorFragment_OpenGL3_3protected
TextureUpdate(int Slot, int X, int Y, int Width, int Height, int GLFormat, uint8_t *pTexData)CCommandProcessorFragment_OpenGL3_3protected
UploadStreamBufferData(unsigned int PrimitiveType, const void *pVertices, size_t VertSize, unsigned int PrimitiveCount, bool AsTex3D=false)CCommandProcessorFragment_OpenGL3_3protected
UseProgram(CGLSLTWProgram *pProgram)CCommandProcessorFragment_OpenGL3_3protected
~CCommandProcessorFragment_GLBase()=defaultCCommandProcessorFragment_GLBasevirtual
~CCommandProcessorFragment_OpenGL()=defaultCCommandProcessorFragment_OpenGLvirtual