#include <layer_group.h>
◆ CLayerGroup()
CLayerGroup::CLayerGroup |
( |
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◆ ~CLayerGroup()
CLayerGroup::~CLayerGroup |
( |
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◆ AddLayer()
void CLayerGroup::AddLayer |
( |
const std::shared_ptr< CLayer > & |
pLayer | ) |
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◆ Clear()
void CLayerGroup::Clear |
( |
| ) |
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inline |
◆ Convert()
void CLayerGroup::Convert |
( |
CUIRect * |
pRect | ) |
const |
◆ DeleteLayer()
void CLayerGroup::DeleteLayer |
( |
int |
Index | ) |
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◆ DuplicateLayer()
void CLayerGroup::DuplicateLayer |
( |
int |
Index | ) |
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◆ GetSize()
void CLayerGroup::GetSize |
( |
float * |
pWidth, |
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float * |
pHeight |
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) |
| const |
◆ IsEmpty()
bool CLayerGroup::IsEmpty |
( |
| ) |
const |
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inline |
◆ Mapping()
void CLayerGroup::Mapping |
( |
float * |
pPoints | ) |
const |
◆ MapScreen()
void CLayerGroup::MapScreen |
( |
| ) |
const |
◆ ModifyEnvelopeIndex()
◆ ModifyImageIndex()
◆ ModifySoundIndex()
◆ Render()
void CLayerGroup::Render |
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| ) |
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◆ SwapLayers()
int CLayerGroup::SwapLayers |
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int |
Index0, |
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int |
Index1 |
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) |
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◆ m_aName
char CLayerGroup::m_aName[12] |
◆ m_ClipH
◆ m_ClipW
◆ m_ClipX
◆ m_ClipY
◆ m_Collapse
bool CLayerGroup::m_Collapse |
◆ m_GameGroup
bool CLayerGroup::m_GameGroup |
◆ m_OffsetX
int CLayerGroup::m_OffsetX |
◆ m_OffsetY
int CLayerGroup::m_OffsetY |
◆ m_ParallaxX
int CLayerGroup::m_ParallaxX |
◆ m_ParallaxY
int CLayerGroup::m_ParallaxY |
◆ m_pMap
◆ m_UseClipping
int CLayerGroup::m_UseClipping |
◆ m_Visible
bool CLayerGroup::m_Visible |
◆ m_vpLayers
std::vector<std::shared_ptr<CLayer> > CLayerGroup::m_vpLayers |
The documentation for this class was generated from the following files: