#include <scoreworker.h>
◆ CPlayerData()
CPlayerData::CPlayerData |
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inline |
◆ ~CPlayerData()
CPlayerData::~CPlayerData |
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inline |
◆ Reset()
void CPlayerData::Reset |
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inline |
◆ Set()
void CPlayerData::Set |
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float |
Time, |
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const float |
aTimeCp[NUM_CHECKPOINTS] |
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inline |
◆ SetBestTimeCp()
void CPlayerData::SetBestTimeCp |
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const float |
aTimeCp[NUM_CHECKPOINTS] | ) |
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inline |
◆ m_aBestTimeCp
◆ m_BestTime
float CPlayerData::m_BestTime |
◆ m_RecordFinishTime
float CPlayerData::m_RecordFinishTime |
◆ m_RecordStopTick
int CPlayerData::m_RecordStopTick |
The documentation for this class was generated from the following file: