#include <scoreworker.h>
◆ CPlayerData()
| CPlayerData::CPlayerData |
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| ) |
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inline |
◆ Reset()
| void CPlayerData::Reset |
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| ) |
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inline |
◆ Set()
| void CPlayerData::Set |
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float | Time, |
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const float | aTimeCp[NUM_CHECKPOINTS] ) |
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inline |
◆ SetBestTimeCp()
| void CPlayerData::SetBestTimeCp |
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const float | aTimeCp[NUM_CHECKPOINTS] | ) |
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inline |
◆ m_aBestTimeCp
◆ m_BestTime
| std::optional<float> CPlayerData::m_BestTime |
◆ m_RecordFinishTime
| float CPlayerData::m_RecordFinishTime |
◆ m_RecordStopTick
| int CPlayerData::m_RecordStopTick |
The documentation for this class was generated from the following file: