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#include <game/editor/mapitems.h>
#include <game/editor/mapitems/layer_quads.h>
#include <game/mapitems.h>
#include <map>
#include <memory>
#include <vector>
Go to the source code of this file.
Classes | |
class | CQuadEditTracker |
class | CEnvelopeEditorOperationTracker |
struct | CEnvelopeEditorOperationTracker::SPointData |
class | CSoundSourceOperationTracker |
struct | CSoundSourceOperationTracker::SData |
struct | SPropTrackerHelper |
class | CPropTracker< T, E > |
class | CLayerPropTracker |
class | CLayerTilesPropTracker |
class | CLayerTilesCommonPropTracker |
class | CLayerGroupPropTracker |
class | CLayerQuadsPropTracker |
class | CLayerSoundsPropTracker |
class | CSoundSourcePropTracker |
class | CSoundSourceRectShapePropTracker |
class | CSoundSourceCircleShapePropTracker |
Enumerations | |
enum class | EEnvelopeEditorOp { OP_NONE = 0 , OP_SELECT , OP_DRAG_POINT , OP_DRAG_POINT_X , OP_DRAG_POINT_Y , OP_CONTEXT_MENU , OP_BOX_SELECT , OP_SCALE } |
enum class | ESoundSourceOp { OP_NONE = 0 , OP_MOVE , OP_CONTEXT_MENU } |
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