#include <game/client/ui.h>
#include <game/editor/map_object.h>
#include <game/editor/mapitems.h>
#include <game/mapitems.h>
#include <map>
#include <memory>
#include <vector>
Go to the source code of this file.
|
| enum class | EEnvelopeEditorOp {
NONE = 0
, SELECT
, DRAG_POINT
, DRAG_POINT_X
,
DRAG_POINT_Y
, CONTEXT_MENU
, BOX_SELECT
, DRAG_TIME_BAR
,
SCALE
} |
| enum class | ESoundSourceOp { NONE = 0
, MOVE
, CONTEXT_MENU
} |
◆ EEnvelopeEditorOp
| Enumerator |
|---|
| NONE | |
| SELECT | |
| DRAG_POINT | |
| DRAG_POINT_X | |
| DRAG_POINT_Y | |
| CONTEXT_MENU | |
| BOX_SELECT | |
| DRAG_TIME_BAR | |
| SCALE | |
◆ ESoundSourceOp
| Enumerator |
|---|
| NONE | |
| MOVE | |
| CONTEXT_MENU | |