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DDraceNetwork Documentation
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This is the complete list of members for CItems, including all inherited members.
| Client() const | CComponentInterfaces | protected |
| Collision() const | CComponentInterfaces | protected |
| Config() const | CComponentInterfaces | protected |
| ConfigManager() const | CComponentInterfaces | protected |
| Console() const | CComponentInterfaces | protected |
| DemoPlayer() const | CComponentInterfaces | protected |
| DemoRecorder(int Recorder) const | CComponentInterfaces | protected |
| Engine() const | CComponentInterfaces | protected |
| Favorites() const | CComponentInterfaces | protected |
| GameClient() const | CComponentInterfaces | inlineprotected |
| Graphics() const | CComponentInterfaces | protected |
| Http() const | CComponentInterfaces | protected |
| Input() const | CComponentInterfaces | protected |
| Kernel() const | CComponentInterfaces | protected |
| Layers() const | CComponentInterfaces | protected |
| LocalTime() const | CComponentInterfaces | protected |
| m_aParticleSplatOffset | CItems | private |
| m_aPickupWeaponArmorOffset | CItems | private |
| m_aPickupWeaponOffset | CItems | private |
| m_aProjectileOffset | CItems | private |
| m_BlueFlagOffset | CItems | private |
| m_DoorHeadOffset | CItems | private |
| m_FreezeHeadOffset | CItems | private |
| m_ItemsQuadContainerIndex | CItems | private |
| m_pClient | CComponentInterfaces | private |
| m_PickupArmorOffset | CItems | private |
| m_PickupHealthOffset | CItems | private |
| m_PickupNinjaOffset | CItems | private |
| m_PulleyHeadOffset | CItems | private |
| m_RedFlagOffset | CItems | private |
| OnConsoleInit() | CComponent | inlinevirtual |
| OnCursorMove(float x, float y, IInput::ECursorType CursorType) | CComponent | inlinevirtual |
| OnInit() override | CItems | virtual |
| OnInput(const IInput::CEvent &Event) | CComponent | inlinevirtual |
| OnInterfacesInit(CGameClient *pClient) | CComponentInterfaces | virtual |
| OnMapLoad() | CComponent | inlinevirtual |
| OnMessage(int Msg, void *pRawMsg) | CComponent | inlinevirtual |
| OnNewSnapshot() | CComponent | inlinevirtual |
| OnRelease() | CComponent | inlinevirtual |
| OnRender() override | CItems | virtual |
| OnReset() | CComponent | inlinevirtual |
| OnShutdown() | CComponent | inlinevirtual |
| OnStateChange(int NewState, int OldState) | CComponent | inlinevirtual |
| OnTouchState(const std::vector< IInput::CTouchFingerState > &vTouchFingerStates) | CComponent | inlinevirtual |
| OnUpdate() | CComponent | inlinevirtual |
| OnWindowResize() | CComponent | inlinevirtual |
| ReconstructSmokeTrail(const CProjectileData *pCurrent, int DestroyTick) | CItems | |
| RenderFlag(const CNetObj_Flag *pPrev, const CNetObj_Flag *pCurrent, const CNetObj_GameData *pPrevGameData, const CNetObj_GameData *pCurGameData) | CItems | private |
| RenderFlags() | CItems | private |
| RenderLaser(const CLaserData *pCurrent, bool IsPredicted=false) | CItems | private |
| RenderLaser(vec2 From, vec2 Pos, ColorRGBA OuterColor, ColorRGBA InnerColor, float TicksBody, float TicksHead, int Type) const | CItems | |
| RenderMap() const | CComponentInterfaces | protected |
| RenderPickup(const CNetObj_Pickup *pPrev, const CNetObj_Pickup *pCurrent, bool IsPredicted, int Flags) | CItems | private |
| RenderProjectile(const CProjectileData *pCurrent, int ItemId) | CItems | private |
| RenderTools() const | CComponentInterfaces | protected |
| ServerBrowser() const | CComponentInterfaces | protected |
| Sizeof() const override | CItems | inlinevirtual |
| Sound() const | CComponentInterfaces | protected |
| Storage() const | CComponentInterfaces | protected |
| TextRender() const | CComponentInterfaces | protected |
| time() const | CComponentInterfaces | protected |
| Ui() const | CComponentInterfaces | protected |
| ~CComponentInterfaces()=default | CComponentInterfaces | virtual |