DDNet documentation
Loading...
Searching...
No Matches
CEditorBrushDrawAction Class Reference

#include <editor_actions.h>

Inheritance diagram for CEditorBrushDrawAction:
[legend]
Collaboration diagram for CEditorBrushDrawAction:
[legend]

Public Member Functions

 CEditorBrushDrawAction (CEditorMap *pMap, int Group)
void Undo () override
void Redo () override
bool IsEmpty () override
Public Member Functions inherited from IEditorAction
 IEditorAction (CEditorMap *pMap)
const char * DisplayText () const
Public Member Functions inherited from CMapObject
 CMapObject (CEditorMap *pMap)
 CMapObject (const CMapObject &Other)
virtual ~CMapObject ()=default
virtual void OnAttach (CEditorMap *pMap)
const CEditor * Editor () const
CEditor * Editor ()
const CEditorMap * Map () const
CEditorMap * Map ()
const IGraphics * Graphics () const
IGraphics * Graphics ()
const ISound * Sound () const
ISound * Sound ()
const IStorage * Storage () const
IStorage * Storage ()
const ITextRender * TextRender () const
ITextRender * TextRender ()

Private Member Functions

void Apply (bool Undo)
void SetInfos ()

Private Attributes

int m_Group
std::vector< std::pair< int, EditorTileStateChangeHistory< STileStateChange > > > m_vTileChanges
EditorTileStateChangeHistory< STeleTileStateChange > m_TeleTileChanges
EditorTileStateChangeHistory< SSpeedupTileStateChange > m_SpeedupTileChanges
EditorTileStateChangeHistory< SSwitchTileStateChange > m_SwitchTileChanges
EditorTileStateChangeHistory< STuneTileStateChange > m_TuneTileChanges
int m_TotalTilesDrawn
int m_TotalLayers

Additional Inherited Members

Public Attributes inherited from CMapObject
float m_aLayerOffset [2]
bool m_UseClipping
float m_aaClipArea [2][2]
float m_aSpeed [2]
float m_aaScreenOffset [2][2]
float m_aaBaseArea [2][2]
float m_aaExtendedArea [2][2]
Static Public Attributes inherited from CMapObject
static constexpr float ms_aStandardScreen [2] = {1430 / 2.f, 1050 / 2.f}
Protected Attributes inherited from IEditorAction
char m_aDisplayText [256]

Constructor & Destructor Documentation

◆ CEditorBrushDrawAction()

CEditorBrushDrawAction::CEditorBrushDrawAction ( CEditorMap * pMap,
int Group )

Member Function Documentation

◆ Apply()

void CEditorBrushDrawAction::Apply ( bool Undo)
private

◆ IsEmpty()

bool CEditorBrushDrawAction::IsEmpty ( )
overridevirtual

Reimplemented from IEditorAction.

◆ Redo()

void CEditorBrushDrawAction::Redo ( )
overridevirtual

Implements IEditorAction.

◆ SetInfos()

void CEditorBrushDrawAction::SetInfos ( )
private

◆ Undo()

void CEditorBrushDrawAction::Undo ( )
overridevirtual

Implements IEditorAction.

Member Data Documentation

◆ m_Group

int CEditorBrushDrawAction::m_Group
private

◆ m_SpeedupTileChanges

EditorTileStateChangeHistory<SSpeedupTileStateChange> CEditorBrushDrawAction::m_SpeedupTileChanges
private

◆ m_SwitchTileChanges

EditorTileStateChangeHistory<SSwitchTileStateChange> CEditorBrushDrawAction::m_SwitchTileChanges
private

◆ m_TeleTileChanges

EditorTileStateChangeHistory<STeleTileStateChange> CEditorBrushDrawAction::m_TeleTileChanges
private

◆ m_TotalLayers

int CEditorBrushDrawAction::m_TotalLayers
private

◆ m_TotalTilesDrawn

int CEditorBrushDrawAction::m_TotalTilesDrawn
private

◆ m_TuneTileChanges

EditorTileStateChangeHistory<STuneTileStateChange> CEditorBrushDrawAction::m_TuneTileChanges
private

◆ m_vTileChanges

std::vector<std::pair<int, EditorTileStateChangeHistory<STileStateChange> > > CEditorBrushDrawAction::m_vTileChanges
private

The documentation for this class was generated from the following files: