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game → base Relation
File in src/game
Includes file in src/base
alloc.h
dbg.h
alloc.h
mem.h
client
/
animstate.cpp
math.h
editor
/
auto_map.cpp
io.h
editor
/
auto_map.cpp
log.h
editor
/
auto_map.cpp
str.h
client
/
components
/
background.cpp
str.h
client
/
components
/
binds.cpp
dbg.h
client
/
components
/
binds.cpp
log.h
client
/
components
/
binds.cpp
mem.h
client
/
components
/
binds.cpp
str.h
client
/
components
/
camera.cpp
log.h
client
/
components
/
camera.cpp
math.h
client
/
components
/
camera.cpp
vmath.h
client
/
components
/
camera.h
bezier.h
client
/
components
/
camera.h
vmath.h
server
/
entities
/
character.cpp
log.h
server
/
entities
/
character.cpp
time.h
client
/
components
/
chat.cpp
io.h
client
/
components
/
chat.cpp
time.h
client
/
components
/
chat.h
str.h
collision.cpp
dbg.h
collision.cpp
math.h
collision.cpp
mem.h
collision.cpp
vmath.h
collision.h
vmath.h
client
/
components
/
community_icons.cpp
log.h
client
/
components
/
community_icons.h
hash.h
client
/
component.cpp
dbg.h
client
/
component.cpp
time.h
client
/
components
/
console.cpp
dbg.h
client
/
components
/
console.cpp
io.h
client
/
components
/
console.cpp
lock.h
client
/
components
/
console.cpp
logger.h
client
/
components
/
console.cpp
math.h
client
/
components
/
console.cpp
str.h
client
/
components
/
console.cpp
time.h
client
/
components
/
console.h
lock.h
client
/
components
/
controls.cpp
math.h
client
/
components
/
controls.cpp
time.h
client
/
components
/
controls.cpp
vmath.h
client
/
components
/
controls.h
vmath.h
client
/
components
/
countryflags.cpp
io.h
client
/
components
/
countryflags.cpp
log.h
client
/
components
/
countryflags.cpp
math.h
client
/
components
/
countryflags.cpp
str.h
client
/
components
/
countryflags.h
str.h
client
/
components
/
damageind.cpp
color.h
client
/
components
/
damageind.h
color.h
client
/
components
/
damageind.h
vmath.h
editor
/
editor.cpp
color.h
editor
/
editor.cpp
dbg.h
editor
/
editor.cpp
fs.h
editor
/
editor.cpp
io.h
editor
/
editor.cpp
log.h
editor
/
editor.cpp
mem.h
editor
/
editor.cpp
str.h
editor
/
editor.cpp
time.h
editor
/
editor.h
bezier.h
editor
/
editor.h
fs.h
editor
/
editor_actions.cpp
log.h
editor
/
editor_server_settings.cpp
color.h
editor
/
editor_server_settings.cpp
dbg.h
editor
/
editor_server_settings.cpp
str.h
editor
/
editor_server_settings.h
str.h
editor
/
editor_ui.cpp
color.h
editor
/
editor_ui.cpp
math.h
client
/
components
/
effects.cpp
time.h
client
/
components
/
effects.h
vmath.h
client
/
components
/
emoticon.h
vmath.h
client
/
components
/
envelope_state.cpp
time.h
editor
/
explanations.cpp
dbg.h
editor
/
file_browser.cpp
dbg.h
editor
/
file_browser.cpp
str.h
editor
/
file_browser.cpp
time.h
editor
/
file_browser.h
types.h
client
/
components
/
flow.h
vmath.h
editor
/
font_typer.cpp
log.h
editor
/
font_typer.cpp
str.h
editor
/
font_typer.cpp
time.h
editor
/
font_typer.h
vmath.h
client
/
gameclient.cpp
dbg.h
client
/
gameclient.cpp
io.h
client
/
gameclient.cpp
log.h
client
/
gameclient.cpp
math.h
client
/
gameclient.cpp
mem.h
client
/
gameclient.cpp
str.h
client
/
gameclient.cpp
time.h
client
/
gameclient.cpp
vmath.h
client
/
gameclient.h
color.h
client
/
gameclient.h
vmath.h
gamecore.cpp
dbg.h
gamecore.cpp
str.h
gamecore.h
vmath.h
client
/
components
/
ghost.cpp
log.h
client
/
components
/
ghost.cpp
process.h
client
/
components
/
ghost.cpp
time.h
client
/
components
/
hud.cpp
color.h
client
/
components
/
hud.cpp
time.h
client
/
components
/
important_alert.cpp
log.h
client
/
components
/
infomessages.cpp
time.h
client
/
components
/
items.h
color.h
client
/
components
/
key_binder.cpp
color.h
client
/
laser_data.h
vmath.h
client
/
lineinput.cpp
dbg.h
client
/
lineinput.cpp
mem.h
client
/
lineinput.cpp
str.h
client
/
lineinput.h
vmath.h
client
/
components
/
local_server.cpp
fs.h
client
/
components
/
local_server.cpp
mem.h
client
/
components
/
local_server.cpp
process.h
client
/
components
/
local_server.cpp
secure.h
client
/
components
/
local_server.cpp
str.h
client
/
components
/
local_server.h
types.h
localization.cpp
io.h
localization.cpp
log.h
localization.cpp
os.h
localization.cpp
str.h
editor
/
map_view.h
vmath.h
mapbugs.cpp
dbg.h
mapbugs.cpp
str.h
mapbugs.h
hash.h
client
/
components
/
mapimages.cpp
log.h
mapitems.h
color.h
mapitems.h
vmath.h
client
/
components
/
mapsounds.cpp
log.h
client
/
components
/
menu_background.cpp
dbg.h
client
/
components
/
menu_background.cpp
str.h
client
/
components
/
menu_background.cpp
time.h
client
/
components
/
menus.cpp
color.h
client
/
components
/
menus.cpp
dbg.h
client
/
components
/
menus.cpp
fs.h
client
/
components
/
menus.cpp
log.h
client
/
components
/
menus.cpp
math.h
client
/
components
/
menus.cpp
str.h
client
/
components
/
menus.cpp
time.h
client
/
components
/
menus.cpp
vmath.h
client
/
components
/
menus.h
bytes.h
client
/
components
/
menus.h
types.h
client
/
components
/
menus.h
vmath.h
client
/
components
/
menus_browser.cpp
log.h
client
/
components
/
menus_browser.cpp
time.h
client
/
components
/
menus_demo.cpp
fs.h
client
/
components
/
menus_demo.cpp
hash.h
client
/
components
/
menus_demo.cpp
io.h
client
/
components
/
menus_demo.cpp
math.h
client
/
components
/
menus_demo.cpp
str.h
client
/
components
/
menus_demo.cpp
time.h
client
/
components
/
menus_ingame.cpp
color.h
client
/
components
/
menus_ingame.cpp
dbg.h
client
/
components
/
menus_ingame.cpp
math.h
client
/
components
/
menus_ingame.cpp
str.h
client
/
components
/
menus_ingame.cpp
time.h
client
/
components
/
menus_ingame_touch_controls.cpp
color.h
client
/
components
/
menus_ingame_touch_controls.cpp
dbg.h
client
/
components
/
menus_ingame_touch_controls.cpp
math.h
client
/
components
/
menus_ingame_touch_controls.cpp
str.h
client
/
components
/
menus_settings.cpp
fs.h
client
/
components
/
menus_settings.cpp
log.h
client
/
components
/
menus_settings.cpp
math.h
client
/
components
/
menus_settings.cpp
str.h
client
/
components
/
menus_settings7.cpp
math.h
client
/
components
/
menus_settings7.cpp
str.h
client
/
components
/
menus_settings_assets.cpp
dbg.h
client
/
components
/
menus_settings_assets.cpp
str.h
client
/
components
/
menus_settings_assets.cpp
time.h
client
/
components
/
menus_settings_controls.cpp
math.h
client
/
components
/
menus_settings_controls.cpp
str.h
client
/
components
/
motd.cpp
time.h
client
/
components
/
nameplates.h
color.h
client
/
components
/
nameplates.h
vmath.h
client
/
components
/
particles.cpp
math.h
client
/
components
/
particles.cpp
time.h
client
/
components
/
particles.h
color.h
client
/
components
/
particles.h
vmath.h
client
/
pickup_data.h
vmath.h
client
/
components
/
players.cpp
color.h
client
/
components
/
players.cpp
math.h
editor
/
popups.cpp
color.h
prng.cpp
dbg.h
prng.cpp
str.h
client
/
projectile_data.h
vmath.h
editor
/
proof_mode.h
vmath.h
editor
/
quad_art.h
types.h
client
/
race.h
vmath.h
client
/
components
/
race_demo.cpp
process.h
client
/
components
/
race_demo.cpp
str.h
client
/
components
/
race_demo.cpp
time.h
client
/
render.cpp
math.h
client
/
render.cpp
str.h
client
/
render.h
color.h
client
/
render.h
vmath.h
client
/
components
/
scoreboard.cpp
time.h
client
/
sixup_translate_game.cpp
dbg.h
client
/
sixup_translate_game.cpp
str.h
client
/
skin.cpp
math.h
client
/
skin.cpp
str.h
client
/
skin.h
color.h
client
/
components
/
skins.cpp
dbg.h
client
/
components
/
skins.cpp
log.h
client
/
components
/
skins.cpp
math.h
client
/
components
/
skins.cpp
str.h
client
/
components
/
skins.cpp
time.h
client
/
components
/
skins.h
lock.h
client
/
components
/
skins7.cpp
color.h
client
/
components
/
skins7.cpp
dbg.h
client
/
components
/
skins7.cpp
io.h
client
/
components
/
skins7.cpp
log.h
client
/
components
/
skins7.cpp
math.h
client
/
components
/
skins7.cpp
str.h
client
/
components
/
skins7.cpp
time.h
client
/
components
/
skins7.h
color.h
client
/
components
/
skins7.h
vmath.h
editor
/
smooth_value.h
bezier.h
client
/
components
/
sounds.cpp
time.h
client
/
components
/
sounds.h
vmath.h
client
/
components
/
spectator.h
vmath.h
client
/
components
/
statboard.cpp
io.h
client
/
components
/
statboard.cpp
time.h
teamscore.cpp
dbg.h
client
/
components
/
tooltips.cpp
time.h
client
/
components
/
touch_controls.cpp
color.h
client
/
components
/
touch_controls.cpp
dbg.h
client
/
components
/
touch_controls.cpp
io.h
client
/
components
/
touch_controls.cpp
log.h
client
/
components
/
touch_controls.cpp
str.h
client
/
components
/
touch_controls.cpp
time.h
client
/
components
/
touch_controls.h
color.h
client
/
components
/
touch_controls.h
vmath.h
client
/
ui.cpp
dbg.h
client
/
ui.cpp
math.h
client
/
ui.cpp
str.h
client
/
ui.cpp
time.h
client
/
ui_listbox.cpp
vmath.h
client
/
ui_rect.h
color.h
client
/
ui_rect.h
vmath.h
client
/
ui_scrollregion.cpp
vmath.h
client
/
components
/
voting.cpp
str.h
client
/
components
/
voting.cpp
time.h
server
/
gamemodes
/
ddnet.cpp
time.h
map
/
map_renderer.cpp
dbg.h
map
/
map_renderer.cpp
log.h
map
/
render_layer.cpp
dbg.h
map
/
render_layer.cpp
log.h
map
/
render_layer.cpp
mem.h
map
/
render_layer.cpp
str.h
map
/
render_layer.cpp
time.h
map
/
render_layer.h
color.h
map
/
render_map.cpp
math.h
map
/
render_map.cpp
str.h
map
/
render_map.h
color.h
editor
/
mapitems
/
envelope.cpp
dbg.h
editor
/
mapitems
/
image.h
types.h
editor
/
mapitems
/
layer.cpp
str.h
editor
/
mapitems
/
layer_group.cpp
math.h
editor
/
mapitems
/
layer_tiles.h
dbg.h
editor
/
mapitems
/
layer_tiles.h
mem.h
editor
/
mapitems
/
map.cpp
str.h
editor
/
mapitems
/
map.h
types.h
editor
/
mapitems
/
map_io.cpp
dbg.h
editor
/
mapitems
/
map_io.cpp
fs.h
editor
/
mapitems
/
map_io.cpp
log.h
editor
/
mapitems
/
map_io.cpp
mem.h
editor
/
mapitems
/
map_io.cpp
str.h
editor
/
mapitems
/
map_io.cpp
time.h
editor
/
mapitems
/
sound.h
types.h
client
/
prediction
/
entity.h
vmath.h
server
/
ddracechat.cpp
log.h
server
/
ddracechat.cpp
time.h
server
/
ddracecommands.cpp
io.h
server
/
ddracecommands.cpp
log.h
server
/
ddracecommands.cpp
time.h
server
/
entity.h
vmath.h
server
/
eventhandler.cpp
mem.h
server
/
eventhandler.cpp
vmath.h
server
/
gamecontext.cpp
aio.h
server
/
gamecontext.cpp
dbg.h
server
/
gamecontext.cpp
fs.h
server
/
gamecontext.cpp
io.h
server
/
gamecontext.cpp
logger.h
server
/
gamecontext.cpp
math.h
server
/
gamecontext.cpp
mem.h
server
/
gamecontext.cpp
secure.h
server
/
gamecontext.cpp
str.h
server
/
gamecontext.cpp
time.h
server
/
gamecontext.h
types.h
server
/
gamecontroller.h
dbg.h
server
/
gamecontroller.h
vmath.h
server
/
mutes.cpp
log.h
server
/
mutes.cpp
net.h
server
/
mutes.cpp
time.h
server
/
player.cpp
dbg.h
server
/
player.cpp
mem.h
server
/
player.cpp
str.h
server
/
player.cpp
time.h
server
/
player.h
vmath.h
server
/
save.h
vmath.h
server
/
score.cpp
dbg.h
server
/
score.cpp
io.h
server
/
score.cpp
secure.h
server
/
score.cpp
str.h
server
/
scoreworker.cpp
dbg.h
server
/
scoreworker.cpp
log.h
server
/
scoreworker.cpp
mem.h
server
/
scoreworker.cpp
str.h
server
/
scoreworker.cpp
time.h
server
/
scoreworker.h
str.h
server
/
teams.cpp
dbg.h
server
/
teams.cpp
str.h
server
/
teams.cpp
time.h
server
/
teehistorian.cpp
dbg.h
server
/
teehistorian.cpp
mem.h
server
/
teehistorian.cpp
str.h
server
/
teehistorian.cpp
time.h
server
/
teehistorian.h
hash.h
server
/
teeinfo.cpp
color.h
server
/
teeinfo.cpp
str.h
src
game
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