DDraceNetwork Docs
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#include <algorithm>
#include <base/color.h>
#include <base/system.h>
#include <pthread.h>
#include <engine/client.h>
#include <engine/console.h>
#include <engine/gfx/image_loader.h>
#include <engine/gfx/image_manipulation.h>
#include <engine/graphics.h>
#include <engine/input.h>
#include <engine/keys.h>
#include <engine/shared/config.h>
#include <engine/shared/filecollection.h>
#include <engine/storage.h>
#include <engine/textrender.h>
#include <game/client/components/camera.h>
#include <game/client/gameclient.h>
#include <game/client/lineinput.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include <game/client/ui_listbox.h>
#include <game/client/ui_scrollregion.h>
#include <game/generated/client_data.h>
#include <game/localization.h>
#include <game/editor/editor_history.h>
#include <game/editor/mapitems/image.h>
#include <game/editor/mapitems/sound.h>
#include "auto_map.h"
#include "editor.h"
#include "editor_actions.h"
#include <chrono>
#include <iterator>
#include <limits>
#include <type_traits>
Classes | |
class | CTimeStep |
Enumerations | |
enum | { BUTTON_CONTEXT = 1 } |
Functions | |
static void | Rotate (const CPoint *pCenter, CPoint *pPoint, float Rotation) |
static int | EditorListdirCallback (const CFsFileInfo *pInfo, int IsDir, int StorageType, void *pUser) |
float | fxt2f (int t) |
int | f2fxt (float t) |
static float | ClampDelta (float Val, float Delta, float Min, float Max) |
IEditor * | CreateEditor () |
Variables | |
static const char * | VANILLA_IMAGES [] |
static const char * | FILETYPE_EXTENSIONS [CEditor::NUM_FILETYPES] |
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IEditor * CreateEditor | ( | ) |
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int f2fxt | ( | float | t | ) |
float fxt2f | ( | int | t | ) |
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